simple@lemm.ee to Gaming@lemmy.worldEnglish · 1 year agoHigher difficulties in every single RPG.lemm.eeimagemessage-square12fedilinkarrow-up13arrow-down10
arrow-up13arrow-down1imageHigher difficulties in every single RPG.lemm.eesimple@lemm.ee to Gaming@lemmy.worldEnglish · 1 year agomessage-square12fedilink
minus-squareCorr@lemm.eelinkfedilinkEnglisharrow-up0·1 year agoI’ve been immensely impressed with DOS2 AI. If an enemy is sleeping, another enemy will use part of its turn to hit the enemy to wake it up. There were several instances where I paused and just stared awestruck
minus-squareShou@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoAI will also save up abilities with side effects until armor or magic resistance has been depleted. Such as knockdown on a battering ram ability.
I’ve been immensely impressed with DOS2 AI. If an enemy is sleeping, another enemy will use part of its turn to hit the enemy to wake it up. There were several instances where I paused and just stared awestruck
AI will also save up abilities with side effects until armor or magic resistance has been depleted. Such as knockdown on a battering ram ability.