It’s not the souls/weapons that we get at the end, it’s the useless (irl) skill set we honed along the way.
Souls bosses aren’t really rewarding except for the joy one gets from the fight. And if you don’t enjoy that all games give you plenty of room for cheese/overlevel/skip.
Maybe so, yes.
Each person should play how they like, imho.
That is what I mean by souls games giving you a lot of options to chose your player skill progression (gitting gud) intensity (and even end skill level, that it’s why people don’t level up etc).
Nope, that’s the first two hours, you just gotta git gud.
Amen to that. I spent a solid hour or so constantly trying to kill this guy and the reward turned out to be a weapon we can’t use any time soon.
It’s not the souls/weapons that we get at the end, it’s the useless (irl) skill set we honed along the way.
Souls bosses aren’t really rewarding except for the joy one gets from the fight. And if you don’t enjoy that all games give you plenty of room for cheese/overlevel/skip.
Getting that good is going to take longer than two hours for a total beginner.
Maybe so, yes.
Each person should play how they like, imho.
That is what I mean by souls games giving you a lot of options to chose your player skill progression (gitting gud) intensity (and even end skill level, that it’s why people don’t level up etc).