I still prefer *bin over Lemmy for the UI and the domain-blocking feature, even with Lemmy having post-hiding features. 🙂

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Joined 2 months ago
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Cake day: October 28th, 2024

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  • Does Mbin count? =P

    Jokes aside, imo, Skyrim, Starbound and Final Fantasy XII are great games to sink a long time. Of those, Skyrim I played the least due to life happening, but was enough to sink a few dozen hours already. Starbound easily surpassed the 600 hours for me, even if I barely use mods or played multiplayer. And Final Fantasy XII, on my first save I got to the final boss, I was nearing 300 hours already, and for a game originally on a 4.7 GB disc, it has a lot to do, so much so that, in that save, I was just starting to scratch past the surface.


  • Regarding wonky links, I can’t say I’m familiar with the issue. You could try checking Mint’s desktop files to see how the commands are set up, and if they work fine manually through the terminal. If they don’t, that’s probably an indication of where the issue is.

    Regarding videos, those are… problematic, some times even on Windows (FF Type-0 and Mary Skelter PTSD intensifies). Perhaps you’re missing a drive, or Proton’s equivalent of winecfg may need some manual tinkering.

    And regarding auto-mounting drives, are they being automatically mounted to a static path, and before Steam is loaded? Also maybe deactivating Steam’s auto-start, if it’s active, helps?


  • Also, though rarer nowadays, some older games had bonuses if you had the game saves, the sole save format back then, of others (usually previous) games from the franchise. Naruto Ultimate Ninja 5 and Dragon Ball Budokai Tenkaichi 2, for example and if memory doesn’t fail me, gave you money if they detected saves from, respectively, Ultimate Ninja 4 and Budokai Tenkaichi, while Persona 3 FES allows you to carry over the compendium of Persona 3 saves and Final Fantasy X can bring over from other saves of the same game items needed to understand the language of a group in the story.


  • A core is just a fancy name for an emulator, like an “app” or “application” is for “program”. And a save state is a full dump of a given program’s memory and that can be reloaded later. A game save is, to my knowledge, a checklist for the game to load onto memory.
    Save states are good if you can’t rely on game saves, like if your device has low battery and you’re far from any save spots, if you’re in the middle of a very hard section, etc.
    Meanwhile, as memory is physically located in a given device, it can be found in a different place if you use another update of the program, another installation, another OS, and perhaps even another hardware. And if a piece of memory isn’t where the program expects it to, the program won’t load at best.