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Joined 2 年前
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Cake day: 2024年4月8日

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  • I never really stayed in one map for too long but now that you’ve mentioned it I do recall thinking things were taking too long to respawn during some specific mon grinding.

    Z-A has definitely fixed this with more intuitive respawn mechanics, but it’s got much more of a focus on battling and less on collecting this time around, so it isn’t for everyone. Much more fun than the main series has been in a while though!


  • I agree with this so much - the end of act 2 was such a narrative high I was excited to see how they topped it!

    And then they didn’t. And then I stopped levelling. It wasn’t the climax to the story I was expecting.

    I always struggled to describe what was so disappointing but you hit the nail on the head. Starting act 3 felt like I was sent in time back to act 1 - aimlessly wandering around the map until finally stumbling across the next main story point.




  • I’m so glad someone’s mentioned CrossCode! Such a wonderful experience from beginning to end. The world really feels alive with every inch of a mal being used to either enhance the story or hide a puzzle! I loved seeing chests and figuring out how to get to them across several maps.

    I’m really looking forward to their next project, Alabaster Dawn. I hope it’s just as good!


  • This was the last place I expected to see a rant about DbD! There are some trulyawful people in the community, from playing just to waste other people’s time to getting into “us vs them” arguments and hurling insults. I’m glad there’s a few people who go above and beyond to set good examples.

    On topic, I don’t get how even if Behaviour retconned characters to be different sexualities impacts our ability to enjoy the game at all. It’s not like the pride charms are going to hurt you, lol!