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Joined 10 months ago
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Cake day: February 20th, 2024

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  • Right, so you’re just conceding you lied about being able to set a price lower than Steam on a reseller.

    The main issue is not Steam keys. I personally think the Steam key situation is fine, even with their limitations. The reason they’re included in the lawsuit, is to reveal Valve’s hypocrisy. Valve forces publishers to offer the same price as Steam on Epic, GoG, etc, stores which have nothing to do with Steam’s “software and their multiplayer framework”. Despite those stores being lighter weight and taking smaller cuts.

    Also, if your issue is that steam is a monopoly, then go make accounts in other places and stop supporting that monopoly you’re mad about…

    I have accounts on several other storefronts, as should all gamers, but the issue is that Valve’s anti-competitive behavior is making every store (including Steam) worse for consumers. I can’t get a lower price on Epic, despite that store taking a 12% cut compared to Steam’s 30% cut. If Steam’s platform is so expensive and awesome and well developed, it’s natural for a game to cost more on Steam. But Valve doesn’t like its competition to be able to compete the best way they can – on price.


  • I’ve also gotten steam keys through Itch.io.

    Cool, but myself and I bet most others don’t bother making accounts on other sites for the same price as Steam.

    So you can sell your games at steam sale prices 100% of the time and have a higher price on steam. So you’re literally just wrong.

    Source or example of someone doing this (regular price on reseller is lower than regular price on Steam)? The legal documents contain plenty of examples of Valve even complaining when there’s a sale on another platform but no comparably priced sale on Steam recently. I can’t imagine they’d tolerate basically a permanent sale.




  • they are totally cool with you making the sale elsewhere and giving a steam code out which means steam makes nothing on that sale

    And they can afford to do this because they still require price matching, so all it does is create an inconvenience for the user to sign up for another site (something Steam fans don’t have a problem noticing in other contexts). They still get the game at the same price. I personally have hundreds of games on Steam and I don’t think I have ever purchased a Steam code this way, and I expect it’s the same for the majority of Steam users.

    Steam is single handedly the most pro-consumer and pro-developer platform on the market

    The lawsuit wants to create a world where a new game can come out for $60 on Steam and $55 on Epic. Valve doesn’t want this. Valve wants you to be required to pay the same price on Epic and Steam. This doesn’t seem very pro consumer.

    It’s great that Steam is investing in their platform and Proton and Steam Deck. But they shouldn’t be requiring publishers to pretend that that stuff is free, to make consumers pay other storefronts like Epic as though Epic is also investing in these things.


  • If it’s only on Steam and no other PC platform, it’s exclusive. I don’t see the relevance from a consumer’s point of view whether money changed hands for that exclusivity. You could even argue that no money changes hands, Epic just doesn’t take its cut from the game’s sales is how I believe that works.

    If Steam has the better store, then it should have no need to require publishers to match their prices. Of course if you’re buying a game on a fully featured, 30% cut store, it should cost more than on a less fully featured 12% cut store. Steam is using their large market share to bully publishers into not passing on savings to consumers from lower cut stores.

    Steam keys can be generated, but the product can’t be discounted, ie again the 0% cut savings cannot be passed on to consumers. So all this does is create an extra inconvenience for the consumer to sign up to some publisher’s storefront to get the same product at the same price.


  • But why should this matter to a consumer? If you don’t like Steam or Valve’s business practices, it’s much more difficult to avoid Steam because of its exclusives.

    There’s a class action lawsuit against Valve now, over Steam’s practices similar to price fixing. Part of the reason Epic has to pay for exclusives is that Steam prohibits publishers from offering lower prices on lower cut stores like Epic. If publishers could pass on part of the savings to consumers from the smaller cut, Epic could be more successful without exclusive contracts. Anyway, hopefully what comes out of the suit will be better for consumers in the end.