reddit: nico_is_not_a_god pokemon romhacks: Dio Vento

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Cake day: June 17th, 2023

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  • Sell me on VR. let’s say this is a mind blowingly perfect launch. Somehow Valve sells the thing for like $600 and meets demand, anything you’d wanna do in VR is possible with this. What would that $600 get me? The only stuff I really see online that’s hype for VR is:

    HL: Alyx

    Beat Saber

    And… 3D/VR porn videos.

    Aside from those, what else am i missing out on by not having a VR headset? The tech seems super cool but I don’t hear praises sung for any other VR games than those two (and the half-joking suggestion that it’s just jackoff goggles). People talk about VRChat but I don’t think I’m interested in a positional audio chatroom with random people’s vtuber models and none of the friends i do voice chat with would rather be doing so in a virtual space.

    Am i genuinely missing something? People seem really hyped for the Frame, it can’t just be for two games and a chatroom and porn, right? The ARM translation layer is really cool but that’s cool because it’ll benefit phones and tablets and SBCs more than the actual VR headset. I can see why you’d rather have a Frame than its competitors: no Facebook, works on-device or as a PC accessory, price point maybe, etc. But what are people doing with their Quests and Indexes and Vives and PSVRs already?






  • Right, now get it “generally doable” on a device with phone level specs and universality (plus a three cent cable) and watch online competitive gaming crash to the point where there’s genuinely no rational argument for installing spyware. Force every game that cares to solve the serverside anticheat “problem” instead of mitigating “most cheaters” by mandating insane levels of system monitoring.


  • This is why I hope that cheats end up being MITM attacks with ai slop in control. LLMs can easily do basic pattern recognition, so a device that can “look” at the screen for you and click on people’s heads would be trivial to produce with no software running on the actual game device. Get that popularized and the only excuse for rootkit anti-cheat evaporates. I’d rather live in the world where people cheat at video games than the world where the average gamer has 5 rootkits on their system just to protect “competitive integrity”.










  • Can you even buy this without a Steam account though? It’s the Steam Controller, sold through Steam, designed to work on Steam. A third party driver to convert it to Xinput will probably drop within a week of its ship date (just like it did for the first Steam Controller), but if you’re against having a Steam account I’d wonder why you want a Steam Controller in the first place. There’s plenty of non-Steam controllers after all.



  • They made Slay the Spire 1, right? They pushed the anti-infinite changes to main after getting review bombed for a beta patch, right? I’ve seen some people say that the readjustments in the beta are “compromises” to placate the whiners, but it’s much more likely that they used their experimental weekly beta patch to “overnerf” and “overbuff” so that dialing in the final changes becomes easier. If the right number for some value in your game is a 7, you find it faster by changing the 10 to a 5 and then buffing it than you would by incrementally nerfing it one by one.



  • Honestly it never ever made sense to price a digital download at the same point as a physical object. Providing a digital download is entirely infrastructure costs, the cost of delivering “a copy” to the customer is fractions of a penny. Meanwhile, for a cartridge, for every copy, Nintendo (for example) has to buy a bunch of plastic and EMMC, image that flash storage with Mario Odyssey, print labels and stickers and encase that chip in more plastic, wrap that plastic in more plastic, ship those crates of plastic across the ocean, all to sell them to walmart and gamestop that take a cut of the sale themselves. When a customer downloads Mario Odyssey, all sixty dollars go straight to Nintendo.