

It’s my experience that many players have no idea that deciphering is *even a thing that needs to be done* with clues. They assume that clues are MacGuffins that you just collect in order to redeem for the ending once they’ve got enough, or that their characters are CSIs and the DM is the detective. Even if they intellectually understand the need to figure stuff out, there’s a chance they won’t think to talk to *each other* about ideas, or think that anything other than a one-step solve loses.
@juergen_hubert
The chapparal, or similar semi-arid locations. You see lots of plains and lots of deserts, but rarely the scrublands in between.