Pteryx the Puzzle Secretary

A roleplayer frustrated at the structure of our society. She/her.

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Joined 4 years ago
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Cake day: January 7th, 2023

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  • When it comes to 3.5, the biggest potential slowdown lies in trying to keep status conditions straight, especially 1) stacked buffs and 2) those with durations measured in rounds at low levels. What sort of arrangements does your table have to track status conditions?

    Note also that actually paying attention to the battle instead of treating it as background noise when it’s not your turn helps. There’s a big table speed difference between having a plan and asking for a summary.





  • It makes a *little* more sense in the context of video games, where some people’s idea of “fun” is turning their brains off and mashing buttons.

    In the context of TTRPGs, though, not only does the medium itself demand too much effort for “turning your brain off” to be viable, and not only is an easier alternative right at hand, but there’s a whole other vista TTRPGs offer that video games don’t that is being forgotten.


  • Even in the context of a video game, having nothing but a pre-programmed turn rotation sounds boring. There’s a reason more modern MMOs never appealed to me on a gameplay level.

    Even in a more video-gamey TTRPG (or, well, a video game), it’s more fun for me to have enough options to be able to adapt to different in-world situations, even if that makes me weaker with each option. Give me FFXI’s Red Mage (an adaptable generalist) over FFXIV’s (a DPS with a good heal) any day.









  • Referring back to my “sorcerers have a superhero origin” proposal elsewhere in this discussion… one of the Dragon suggestions for an alternative source of inherent magical power is being the subject of magical or alchemical experimentation.

    In Eberron, since it just came out of a massive war that involved advancements in combat magic and artifice, it’s easy to imagine that type of origin specifically manifesting as “Captain America, but a sorcerer”.


  • Seoni, the iconic sorcerer of Pathfinder.

    I’ll note that one thing that bugs me about the Sorcerer class *is* that, despite how fairly early in D&D 3e’s life there was a Dragon article talking about many alternative ways to have innate magic other than being born with it, both D&D itself and Pathfinder after it doubled down on the “magical bloodline” lore and terminology.

    My preference is more “wizards have an education, warlocks have a magic sugar daddy, sorcerers have a superhero origin”.


  • While the Eberron setting doesn’t directly tie dragonmarks to the Sorcerer class, it does explore hereditary magic as a privilege. In general, if you’re not of the bloodlines who are “supposed to” get particular constructive magic and want to go into business using that magic, you need to either sign a contract with the appropriate Dragonmarked House or they’ll go Pinkerton on your ass. This cuts the other way, too, where anyone in the House with such powers is pressured to participate.