Four days until release! Hollow Knight: Silksong will be available on 4th September.

Release times:
7AM PT | 10AM ET | 4PM CEST | 11PM JST

Game price:
USD $19.99 | EUR €19.99 | JPY ¥2300

  • simple@piefed.socialOP
    link
    fedilink
    English
    arrow-up
    94
    ·
    3 days ago

    We don’t deserve team cherry. They could’ve easily sold it for $40 and everybody would have bought it, but they mentioned before that they wanted their games to be affordable for more people to play.

  • tiramichu@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    85
    arrow-down
    2
    ·
    3 days ago

    Take note AAA studios - this is how you do it.

    With this pricing, Silksong may be the only game this year that I’ll actually purchase on release day.

    • CosmoNova@lemmy.world
      link
      fedilink
      English
      arrow-up
      31
      ·
      edit-2
      3 days ago

      Unfortunately AAA studios have a long rat tail of unproductive execs and managers that take a huge pay cut and investors need to be happy too so their games will soon cost $100.

    • Lanusensei87@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      arrow-down
      48
      ·
      3 days ago

      Comparing a 2D sprite-based Unity sidescroller, made by 4 dudes, to something like Death Stranding is not exactly fair.

      • tiramichu@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        38
        ·
        edit-2
        3 days ago

        Depends on what basis one is comparing it.

        They are very different scales of game, but they both exist within the same economic realities.

        Big studios seem to be working on the basis that just because they spend millions on a game, the game automatically becomes worth whatever price tag they want to slap on it - as if it’s a natural law that pumping in more money should directly translate to more revenue, without fail.

        But it turns out the value of a game is not what publishers hope its worth - its what players percieve it is worth.

        So it’s no surprise that indie games with amazing price-to-value ratios are seeing a surge, while big studios are struggling and don’t seem to have any ability to understand why their business model isn’t working.

        Publishers are all shocked pikachu when their big budget games fall flat, but If people don’t want to buy an $80 game it’s not their fault - it’s your fault for not doing enough to justify the price tag.

        My message to studios isn’t “your games should all be $20” (although some of them should) it’s “you should provide value that matches the price tag” - and Silksong over here just laid down the gauntlet as a game which looks set to deliver tonnes of value for relatively little cost.

    • pyre@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      edit-2
      3 days ago

      no matter how many times I see it, that’s still a wild spelling of that word and shouldn’t be allowed. in fact you should go to jail for it. fucking ghoti-ass spelling.

  • glimse@lemmy.world
    link
    fedilink
    English
    arrow-up
    45
    arrow-down
    1
    ·
    3 days ago

    I don’t really like games like this (I know Hollow Knight is a masterpiece if you do) but I’d be tempted to buy it for $20 just to support the studio

    • Sabin10@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      ·
      3 days ago

      I’m in the same boat. Hollow knight never clicked for me but I get what people like about it. Silksong looks like hollow knight with better combat though so that will make it more enjoyable for me…probably.

      • Vanilla_PuddinFudge@infosec.pub
        link
        fedilink
        English
        arrow-up
        3
        ·
        3 days ago

        Basically my take. The lore and art take Hollow Knight over the top to Goat status, but it does not dethrone Blasphemous 2 for me… I’m not entirely sure anything can.

    • killerscene@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      5
      ·
      3 days ago

      im a huge metroidvania fan, but i have yet to play hollow knight. i know this studio deserves everything it gets so for $20 ill be getting it day 1. i know ill be playing both at some point down the line

    • fuzzywombat@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      3 days ago

      Yeah. Similar sentiment here. For me, spending $20 is my special way of flipping the bird at Nintendo and every other greedy AAA studios for wanting to jack up the price of games.

    • itkovian@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      3 days ago

      Same. Hollow Knight’s combat and platforming simply didn’t click. But, the atmosphere of that game is simply impeccable. That, to me, makes Hollow Knight an amazing video game, just one not for me.

  • Korkki@lemmy.ml
    link
    fedilink
    English
    arrow-up
    20
    ·
    3 days ago

    That’s basically giving it away. I guess they can very well expect to make the money back in volume.

  • bss03@infosec.pub
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    3 days ago

    Wow! Between BG3, CO:E33, and Slik Song, all the AAA lies are falling away. They don’t have to cost the user an arm and a leg, they can be beautiful works of art and love from small(ish) teams, and they can be an experience that is so rich in player choice it’s practically unique and highly replayable.

    • simple@piefed.socialOP
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      3 days ago

      How is it possible you missed it? The internet exploded when they published the release date trailer, it’s coming out in 3 days!

  • BeegScaaawyCripple@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    3 days ago

    and they’re going to prove the same point stardew did, by selling multiple copies to the same people on different platforms and blowing any sales projections they might have made out of the water, that video games right now are ridiculously overpriced.

  • Tattorack@lemmy.world
    link
    fedilink
    English
    arrow-up
    35
    ·
    3 days ago

    Hollow Knight was only $15 and got a lot of free DLC. The developers considered it a huge success.

  • tomiant@programming.dev
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    73
    ·
    3 days ago

    The most overhyped game I’ve seen over the past year, they’re pushing the PR so damn hard.

    • caseofthematts@lemmy.world
      link
      fedilink
      English
      arrow-up
      51
      ·
      edit-2
      3 days ago

      It’s not their fault way too many people were so obsessed with their game that they made daily shitposts about it.

      Honestly I was annoyed by all of the Silksong stuff as well over the years, and perhaps it will be overhyped but after watching the trailer I feel like I can at least say Team Cherry put in the work that got me excited, despite all the internets noise. And why shouldn’t they try to get people to buy their game with good PR?

      The team is 3 or 4 people and after 7 years of work, they’re releasing their sequel game to a beloved by many indie hit for $20. In 2025. We shouldn’t be annoyed at them.

    • Railcar8095@lemmy.world
      link
      fedilink
      English
      arrow-up
      23
      ·
      3 days ago

      Why “over”? Everybody I know is hyped, but they are in love with hollow Knight, so it’s expected. I don’t see reasons to believe the hype is too high.

    • Jo Miran@lemmy.ml
      link
      fedilink
      English
      arrow-up
      11
      ·
      3 days ago

      Don’t yuck someone’s yum. Thinking something tastes like shit does not mean you are welcome to take a dump in someone else’s porridge.

    • Arcane2077@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      12
      ·
      3 days ago

      I think if you can overhype a game to the point where clueless people like tomiant@programming.dev are inventing PR, by not saying anything, that’s a pretty big achievement.

    • the_q@lemmy.zip
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      4
      ·
      3 days ago

      Just say Hollow Knight was too hard for you. It’s OK.

      • ampersandrew@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        1
        ·
        3 days ago

        There’s no need for the other person to yuck anyone’s yum, but this argument sucks too, in all of its forms.

    • Tattorack@lemmy.world
      link
      fedilink
      English
      arrow-up
      31
      ·
      3 days ago

      What PR? The only PR Team Cherry did was make and release a damned good Metroidvania.

      Since then, and uptil now, it’s mostly been silence.

      Weird, huh, how fans can get excited to play a good game?