• LucidNightmare@lemmy.dbzer0.com
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        1 day ago

        The difference is the medium. We are not talking about movies, but you insist upon making it about them. You don’t have a real argument. It’s okay.

    • Elgenzay@lemmy.ml
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      2 days ago

      They are literally saying that games are allowed to be difficult. Do you think horror movies should have a scary slider?

      • LucidNightmare@lemmy.dbzer0.com
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        2 days ago

        Are… movies an interactive entertainment medium…?

        Oh, right. No they’re not. So, that doesn’t really track.

        If they’re fucking “allowed” to be difficult, then they’re “allowed” to be easier if the player WANTS that.

        • NotASharkInAManSuit@lemmy.world
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          1 day ago

          “Allowed” and “required” are not the same thing, you’re arguing for them to be required, which is crybaby bullshit.

            • Soggy@lemmy.world
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              2 days ago

              Sure, it’s what makes them powerfully immersive. I’m asking why being interactive means they have to be the most accessible form of art.

                • Soggy@lemmy.world
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                  1 day ago

                  Movies “can be” made accessible to everyone but that would mean shaving off any theme or imagery that might trigger a trauma or phobia, cutting all content that may be inappropriate to children, avoiding any topic that could offend someone’s beliefs. Why are these unreasonable expectations but all video games have to pander to someone with poor reflexes or insufficient free time to learn the nuances of a mechanical system?