Tarn mentioned a couple of his favorite bugs in this interview:
My favorites are the one where the farmer walked over to the furniture stockpile, grabbed a bed, walked over to his farm and planted it, and the one with the injured hammerer. The hammerer is the dwarven executioner. When both of his arms were broken and he was unable to hold his hammer to administer Dwarven Justice, he still went ahead with the punishment, but he bit his victims. This included shaking his head vigorously and tearing their arms off, which he then held in his mouth for years.
When I read “injured hammerer” I initially read hammer, which made me think of an ARK Survival Evolved bug from years back. This was more unhinged though.
Regardless; vehicles, I believe, are basically just dinosaurs without a lot of the dinosaur-ish abilities, as far as the code is concerned. At least that used to be the case. When rafts were initially implemented, they’d forgotten to disable the hunger functionality on them, because over time your raft would starve to death.
Tarn mentioned a couple of his favorite bugs in this interview:
What the fuck is this game I am not capable of evening
DF is a unique, sometimes overwhelming, sometimes hilarious, always interesting experience. There’s nothing like it, although many people have tried.
Rimworld is the only one that kind of comes close. I do think it’s more fun than DF as a game though.
Work enthusiasim companies expect for minimum-wage be like.
When I read “injured hammerer” I initially read hammer, which made me think of an ARK Survival Evolved bug from years back. This was more unhinged though.
Regardless; vehicles, I believe, are basically just dinosaurs without a lot of the dinosaur-ish abilities, as far as the code is concerned. At least that used to be the case. When rafts were initially implemented, they’d forgotten to disable the hunger functionality on them, because over time your raft would starve to death.