I’m most looking forward to a jump in general NPC intelligence and ability. I just want to exist in a world where I can ask an NPC to do “quests” for me, so I can run my shop in peace.
The sad fact is that most of the generative AI advances don’t really help with this. They might make npc dialouge more flexible and less static, but nothing in the toolbelt Microsoft is offering would improve general NPC AI.
Maybe down the road we’ll see something, but I suspect MS is really just offering text and modeling automation.
I’m most looking forward to a jump in general NPC intelligence and ability. I just want to exist in a world where I can ask an NPC to do “quests” for me, so I can run my shop in peace.
The sad fact is that most of the generative AI advances don’t really help with this. They might make npc dialouge more flexible and less static, but nothing in the toolbelt Microsoft is offering would improve general NPC AI.
Maybe down the road we’ll see something, but I suspect MS is really just offering text and modeling automation.
I’m not sure about the Microsoft toolkit specifically, but I’m talking about something along these lines:
https://arxiv.org/abs/2304.03442
I’m actually experimenting with something similar at the moment, though it’s very early stages right now.
Or just ask them to move out of the way, or tell them to go a specific direction when their path finding fails.
You can do that without ai
And still it is not really a thing, hopefully ai can fix it.
You can do that without ai
And yet, it would be far more dynamic - not to mention easier to implement - if it were powered by an LLM.