• Poayjay@lemmy.world
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    1 year ago

    I don’t get that at all. Elden Ring was already painfully long. If you tried to do everything you ended up super OP. It became an absolute slug to get through. It was super repetitive. I can’t imagine anything they could add with a DLC that could improve that. I don’t get the hype for the DLC.

    • Frogster8@lemmy.world
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      1 year ago

      Opposite for me completely. I spent 120hrs on it and it flew by completely, I was sad when it ended and found I got no satisfaction from ng+ and also, couldn’t bring myself to do a raw ng again with exploration of everything.

      So new content is precisely what would entice me back to this and what I want.

      • OptiZonion@lemmy.world
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        1 year ago

        I adored the game and also spent a little over 120h in it, but it’s commonly accepted that past the capital, the game kind of lose its pacing and starts iterating on the same ideas, just in different settings.

          • Restaldt@lemmy.world
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            1 year ago

            Same i only quit because i had tried every weapon, incantation, and spell with like 5 different characters using just about every build i could imagine enjoying

            And i was at 420.69 hours so lol

    • Cowbee@lemm.ee
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      1 year ago

      You have to intentionally level up, you know that right? It’s not like you auto-level, you can beat the game at level 1.

      • schmidtster@lemmy.world
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        1 year ago

        In majority of other games it would be a valid scaling complaint. Yes you don’t need to level, but it’s part of the game as well, it should be implemented correctly so everyone can enjoy all parts of the game.

        Not just don’t level up to enjoy it.

        • Cowbee@lemm.ee
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          1 year ago

          On the contrary, it’s precisely because you can level at your own needed pace, ie go off and grind if you can’t beat a part of the game, or keep going if you over-level, that makes it more enjoyable for more people.

    • dog@suppo.fi
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      1 year ago

      I don’t honestly get the downvotes, this is a valid point of view.

      It’s not one I agree with, but I do agree Elden Ring was rushed with too much content planned.

      This may however help with that.

      I really hope the DLC expands and fixes core game issues, instead of thinking it has to add even more bloated areas to the game.

      Like new areas are good, but don’t make them just to have more areas (I’m looking at you, swamp and dungeons).

    • Neato@kbin.social
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      1 year ago

      ER did have a lot of reused assets and bosses in the tons of little dungeons. Those things were only interesting for the unique puzzles they sometimes had.

      I have to expect the expansion will have all new content without much reuse. They’ve had as long as they need to make whatever they want. And traditionally Fromsoft expansions tend to be well received.

          • schmidtster@lemmy.world
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            1 year ago

            If you did all the content you would probably be max at everything by the time you finish a playthrough unless you lose lots of souls. Would there be an enemy or boss that would be significant hurdle for content to be fun at that point? Or would you intentionally need to do stuff to make it fun.

            Because of the diminishing returns you would actually also hit that point far earlier than max level as well.

            • iAmTheTot@kbin.social
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              1 year ago

              Not even close. I 100%'d the game and you don’t get anywhere close to max everything. Plus, my point was that max everything actually doesn’t make a huge difference because you get diminishing returns from each stat. For example a 70 in a stat vs a 99 in a stat is almost nothing.

            • HaoBianTai@lemmy.dbzer0.com
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              1 year ago

              Idk what you’re on about, I platinum’d the game and I’m only RL200 in NG+3. RL200 is enough for a decently strong (but not OP at NG+3) battle mage class. I stopped leveling after hitting 200 at the end of my NG+2 playthrough and plan to play the DLC after NG+3 at the same RL.

              It’s not too much to ask that a Soulsborne enthusiast who’s replayed the game multiple times and put in over 150hrs just decide when enough is enough regarding leveling. It’s been that way since Demon Souls. It’s an intentional part of the game design.

              Why would you expect the game “scale” and retain its difficulty when you are 99 in every single stat? That’s ridiculous.

              • schmidtster@lemmy.world
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                1 year ago

                So you had to reset the game increasing the difficulty to get more out of it. That’s not doing it in one playthrough.

                • Breezy@lemmy.world
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                  1 year ago

                  Why are you even here, the way you’ve said things clearly shows you havent played or if you had you probably dropped it because you couldnt clear the first boss.

                • HaoBianTai@lemmy.dbzer0.com
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                  1 year ago

                  What are you even talking about, do you understand the concept of new game plus? I cleared all content in a single playthrough at RL150 after 100 hours, NG+ is required to get all endings and platinum the game just like most RPGs.

            • Cybersteel@lemmy.world
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              1 year ago

              It’s bad though because it has too much stuff to do but in a way that makes it so there’s nothing to do at the same time. Lazy lazy Miyazaki. Had more fun with Tears of the Kingdom.