Game Information

Game Title: Indiana Jones and the Great Circle

Platforms:

  • Xbox Series X/S (Dec 5th, 2024 for the Premium Edition; Dec 8th, 2024 for standard)
  • PC (Dec 5th, 2024 for the Premium Edition; Dec 8th, 2024 for standard)

Trailers:

Developer: MachineGames

Review Aggregator:

OpenCritic - 87 average - 92% recommended - 62 reviews

Critic Reviews

Game Rant - Anthony Taormina - 8/10

Indiana Jones and the Great Circle offers some of the best puzzling and tomb-raiding in a video game, matching Spielberg’s films in many respects.


PC Gamer - Ted Litchfield - 86 / 100

Like if an immersive sim got caught in a teleporter accident with Uncharted. Some aspects of The Great Circle are weaker than others, but it joins Batman Arkham and Goldeneye in the god tier of licensed games.


Eurogamer - Katharine Castle - 5 / 5

Smart, fun and so very Indiana Jones, The Great Circle is a stealth action tour de force that marks a bold new era for MachineGames.


IGN - Luke Reilly - 9 / 10

An irresistible and immersive global treasure hunt, and far and away the best Indy story this century, Indiana Jones and the Great Circle doesn’t belong in a museum; it belongs on your hard drive where you can play the heck out of it.


TheGamer - Eric Switzer - 3.5 / 5

It’s a fun story with some decent gameplay variety that’s authentically Indy. You won’t miss much by strictly sticking to the main quest, and in fact, your experience will be better for it. It’s a shame the rest of it falls so flat.


GamesRadar+ - Josh West - 5 / 5

Indiana Jones and the Great Circle shows that there’s still plenty left for Lara Croft and Nathan Drake to learn about raiding tombs from the master


GameSpot - Richard Wakeling - 9 / 10

Indiana Jones and The Great Circle takes an unexpectedly stealthy and freeform approach, making for a faithful, rip-roaring adventure in which you truly embody the famous archeologist.


I stole this format from @simple@lemm.ee, so I hope I got it all right. This game looks awesome!

    • Grass@sh.itjust.works
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      17 days ago

      I’ve had this thought that game devs should plant killswitches in their games so if they get mass lay offs the game just stops working and displays messages presented as being from the parent company that tell the user they are banned, and for the most idiotic reasons.

      Realistically though if the game is successful by any metric a hacker or dataminer will find it first or it will be abused in some other way.