When I worked with a stack Hex Casting’s stacks, it was hard to go back and edit previous parts of the program that are stored deeper in the stack. A lot of it has also to do with Hex Casting’s writing design maybe, everything is evaluated more immediately from what I remember.
The other thing is that Trickster’s programs are tree/graph based, which makes the layout of the programs a lot easier to understand logically.
Yeah that mod is really cool. The magic writing system is fucking awesome.
Even cooler than Hex Casting in my opinion (which is already super cool).
And It’s quite a bit easier to work with since it’s not stack-based and that you can edit different parts of you spell/program at any point.
Whats the issue with Stack based?
When I worked with a stack Hex Casting’s stacks, it was hard to go back and edit previous parts of the program that are stored deeper in the stack. A lot of it has also to do with Hex Casting’s writing design maybe, everything is evaluated more immediately from what I remember.
The other thing is that Trickster’s programs are tree/graph based, which makes the layout of the programs a lot easier to understand logically.