“If you were teaching a intro-level college class on roleplaying game design, what would be the reading list?”Interesting question.I’m going to design this as a survey/history course.
Thing about listing vampire the masquerade is that the various areas of the world of darkness are different enough that only looking at the vampires is rather limited. Some glaring absences are star frontiers. They have traveler for space but man star frontiers is a lot like looking at old school dnd. Then both the marvel and dc games each had a take that is so influenced by the way the world stories read. Marvel with its levels of success and DC using a logrithmic type scale to deal with the massive power differences of superman and robin. Then what pathfinder has done with its second edition should not be missed especially since it can be looked over for no cost at archives of nethys and pathfinder society play itself is interesting to see how its organized.
Thing about listing vampire the masquerade is that the various areas of the world of darkness are different enough that only looking at the vampires is rather limited. Some glaring absences are star frontiers. They have traveler for space but man star frontiers is a lot like looking at old school dnd. Then both the marvel and dc games each had a take that is so influenced by the way the world stories read. Marvel with its levels of success and DC using a logrithmic type scale to deal with the massive power differences of superman and robin. Then what pathfinder has done with its second edition should not be missed especially since it can be looked over for no cost at archives of nethys and pathfinder society play itself is interesting to see how its organized.
VTM illustrates all of the pros and cons of the Storyteller milieu. It is still the game that people talk about, even more than WoD.