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Cake day: June 22nd, 2023

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  • Great! Then either talk to her to come up with ideas, or if you’re determined to ask the internet, telegraph your united front in your question so that we don’t assume that the primary reason is that you are a shitty partner. Read your question again, just the words, and see if it sounds like the author actually likes their partner, or wants help from the internet changing them to make this game more fun for themselves?

    Anyway.

    A live session with just voice chat is already a heavy mental toll for some people. Players and DM alike are filtering and translating ideas through one or more layers (what should be done? would this PC/NPC think to do X? How does doing X look like in this setting? Do they have the materials necessary? Would they countenance doing X based on their personality? What would they say alongside it, with what accent and affect?) in real time. Imagine trying to also type while thinking through those thoughts, and wanting your words to be well written, and your grammar and syntax to be correct, and your immortal words to be self-consistent across multiple posts? AND while you are working on all those things there is also distracting crosstalk? Or worse, you’re in a quiet room typing by yourself, but you know that three or more people are talking about what you’re typing in a little huddle? There is no consistent human response to this situation.

    It’s an objectively complex format. Some people may find it easy. Some people may be able to ignore or eschew some of their own internal requirements that are consuming their mental energy and game time. And some people may not, and then external pressure to do so can make them stressed, which makes all of what I wrote harder to manage.

    You could go text-only, with multiple text channels (roleplay vs ooc vs initiative) and strict timers, e.g. 5 minutes (which, speaking from personal experience, is also draining) just get rid of the voice chat. Or as others said, go with truly async play-by-post with 24 hour timers. Sure, a single combat may take a week to resolve, but it gives everyone plenty of time to do all of the mental load required to play, without all the pressure of realtime translation.


  • “Hey, GF, what did you think of this format? I want you to have fun, but I’m worried that you’re not enjoying it. It also seems like there are some unspoken expectations from the others, and I think it’d be good for us to discuss them together to see if we agree with them, and then maybe take our thoughts to the group.”

    And then be ready to either defend your GF, as well as open to potentially leaving the group with her if the other players refuse to accommodate.

    Just because you think the right solution is for your GF to increase her pacing does not mean that your GF will agree with the premise, and even if she agrees, it doesn’t mean that she can achieve whatever arbitrary standard the group expects.


  • I haven’t read all of this (short attention span), but the thing that caught my eye was Horrible Scar. I really like the combination of Disadvantage on some cha cheks, balanced with Advantage in others.

    I think the reality of detrimental and debilitating lingering injuries disagrees with the power fantasy of TTRPGs for some players, myself included, so I am unlikrly to want to subscribe to a system that is mostly “unfun.” However, if the mechanical aspects of these temporary or permanent effects include some upsides, I as a player will be more likely to consent to the implementation of such a system.

    No one wants the reality of a lingering injury, e.g. blindness, yet Daredevil makes us yearn for the superhuman echolocation that he exhibits. Something like “You permanently have the blinded condition, but your other senses are heightened. You have advantage on perception checks made to smell or hear. You also have blindsight to a rafius of 5ft. For every year that you have this condition, your blindsight increases by 5ft, up to a maximum of 30ft. You temporarily lose this sense for 1d4 rounds after taking thunder damage.” As a DM, I would immediately add a Ghost encounter to my todo list, because someone afflicted in this way getting aged up would be a boon!


  • FearfulSalad@ttrpg.networktoTechnology@lemmy.world*Permanently Deleted*
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    2 months ago

    Preface: I have a lot of AI skepticism.

    My company is using Cursor and Windsurf, focusing on agent mode (and whatever Windsurf’s equivalent is). It hallucinates real hard with any open ended task, but when you have ALL of:

    • an app with good preexisting test coverage
    • the ability to run relevant tests quickly (who has time to run an 18 hour CI suite locally for a 1 line change?)
    • a well thought out product use case with edge cases

    Then you can tell the agent to write test cases before writing code, and run all relevant tests when making any code changes. What it produces is often fine, but rarely great. If you get clever with setting up rules (that tell it to do all of the above), you can sometimes just drop in a product requirement and have it implement, making only minor recommendations. It’s as if you are pair programming with an idiot savant, emphasis on idiot.

    But whose app is well covered with tests? (Admittedly, AI can help speed up the boilerplating necessary to backfill test cases, so long as someone knows how the app is supposed to work). Whose app is well-modularized such that it’s easy to select only downstream affected tests for any given code change? (If you know what the modules should be, AI can help… But it’s pretty bad at figuring that out itself). And who writes well thought out product use cases nowadays?

    If we were still in the olde waterfall era, with requirements written by business analysts, then maybe this could unlock the fabled 100x gains per developer. Or 10x gains. Or 1.1x gains, most likely.

    But nowadays it’s more common for AI to write the use cases, hallucinate edge cases that aren’t real, and when coupled with the above, patchwork together an app that no one fully understands, and that only sometimes works.

    Edit: if all of that sounds like TDD, which on its own gives devs a speed boost when they actually use it consistently, and you wonder if CEOs will claim that the boosts are attributable to AI when their devs finally start to TDD like they have been told to for decades now, well, I wonder the same thing.



  • Maybe. There are many ways to move files and directories around without using Finder, at which point all indexed data about those files and directories will be stale. Forcing something as core as mv to update Spotlight would be significantly worse, I think. By keeping the .DS_Store files co-located with the directory they index, moving a directory does not invalidate the index data (though moving a file without using Finder still does). Whether retaining indexing on directory moves is a compelling enough reason to force the files everywhere is probably dependent on whether that’s a common enough pattern among workflows of users, and whether spotlight performance would suffer drastically if it were reliant on a central store not resilient against such moves.

    So, it’s probably a shaky reason at best.



  • FearfulSalad@ttrpg.networktoAsklemmy@lemmy.mlWhy are folks so anti-capitalist?
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    2 years ago

    Capitalism has been touted as superior to the alternatives (Socialism, Communism, etc) b/c it has been claimed to be “self-regulating” and “self-correcting” and “even if we don’t understand why, it fixes itself”–basically the only choice among bad ones that, given our collective small brains, has any chance of sustaining itself and society in the absence of an ability of individuals or government to do so intentionally.

    What it really is is an opportunity to stay anonymous while gaming the system, all the while convincing everyone else that they too can game the system (thereby being gamed). It is not a net benefit to society when taken to extremes.

    Capitalism is great for the consumer in the micro. If there is a coffee shop on your street that sucks, and you start a coffee shop two blocks away to compete with it with your better coffee, you are participating in the version of capitalism that “works as intended.”

    It doesn’t work in the macro. When, instead of continuing to manage your mom & pop business that barely breaks even, you vertically integrate, buy up or otherwise destroy your competition, and then reduce the quality of your product to bare minimums in favor of profits and shareholder value and growth, you take capitalism to an extreme that makes everyone else (the consumers, the workers, the would-be-competitors) have a worse quality of life.

    People prefer better quality of life. Capitalism in the modern age is so far in that macro extreme that it no longer makes people’s lives better. East Palestine train derailment as an example… why would they prioritize safety over cost cutting? Bam, a town is cancerous. It’s not unreasonable for people to point at a corruptible system and blame it for the corruption that exists.

    Problem is, people are corruptible, so whatever alternative we think is better, someone will come along and ruin it for personal gain.