The X games have always been heavy on the economy sim… But the scope of the games were insane… I felt X4 was pretty gimped in that respect, that I couldn’t take over the economy, build massive fleets, and take out entire sectors with my massive wave of ships.
I haven’t checked out X4 since launch though, things may have improved.
RoR2 felt too… balanced… Too controlled.
The original allowed for nearly unlimited collection of items, and insane combinations.
For example: Collecting barbed wire and crowbars I 3 shot the final boss (one insta-kill for each form) directly after it spawned in.
You could loop infinately prepping and getting the wildest combination of items.
Personally, I enjoyed the hell out of both games, but RoR1 was a lot more fun with the insanity that could develop.