• 0 Posts
  • 646 Comments
Joined 2 years ago
cake
Cake day: December 21st, 2023

help-circle












  • Psythik@lemmy.worldtoComic Strips@lemmy.worldRebranding
    link
    fedilink
    arrow-up
    3
    ·
    edit-2
    13 days ago

    All this talk about the old analog phone networks reminds me of this YouTube channel I like to fall asleep to. It’s a bunch of recordings made by a phone phreak from back in the day. He narrated his recordings in modern times to explain what he was doing, and then stuck them all on YouTube. I discovered a whole new world that I didn’t know existed because it disappeared long before our time.

    The quirks of the old phone systems being analog by nature allowed for some really neat things to happen that are impossible today. Such as being able to hear more and more noise being added to the to the signal as each node connects during a long distance call, effectively allowing you to “feel” the distance. Or did you know that if a bunch of people in an area called the same wrong number and shouted loud enough, they could hear each other in between the “your call cannot be completed” recording? It was basically a way for complete strangers to have a conversation with each other in a pre-intenet era. It’s some really fascinating stuff.



  • No.

    The sameness of every planet was a major turnoff for me, plus the scale of the universe pretty much guarantees that you’ll never run into another player organically. The game is basically just Minecraft in space, except bad.

    This is the reason why I don’t like procedurally-generated games. What’s the point of a big, massive universe, if it’s nothing but a bunch of generated sameness? Environments that weren’t handcrafted are a major turnoff for me. As someone who sees video games as art, it just feels soulless and empty. Like AI-generated art, except it’s an entire game.