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Joined 2 years ago
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Cake day: November 20th, 2023

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  • I like Satisfactory but it’s so much more shallow than factorio, especially when mods get involved. It’s also poorly optimized (at least compared to factorio, which I don’t think any game has come close to in that regard). It’s a fun game to play once or twice, or for people who don’t have much time to sink into it, but it gets boring pretty quickly imo. Factorio on the other hand has some of it’s most popular mods take 100+ hours to complete.


  • What you linked is very different. It’s something you write down but are expected to still remember later. If this helps you with your grocery list, then yes this is good, but if instead of actually using your memory you look at the list, that’s what’s bad. Writing itself is very good, it’s not having to recall it that’s not.

    In a test at school for example, handwritten notes does help memory, since you’re still expected to use your brain later to remember it, as opposed to reading the notes.

    Note that while I say it’s “bad”, it’s really just one factor among many. Just like everyone knows sugar is bad yet everyone consumes it to some extent. But the more of those “bad” things you avoid, the more likely you are to suffer from memory issues later.






  • From what I’ve heard, it wasn’t released, they were uploaded and it’s url kept private. Imo they probably did that to send it to a few highly ranked people so they could check if they agreed with the censorship before releasing them. However, the URL for those to-be-released files were easily guessed based on the pattern of the previously already public ones.







  • EAC is notoriously less invasive than vanguard. The repo you linked doesn’t even have a fraction of what you’d need to hide from vanguard.

    There are SO many things to hide. In theory it sounds possible, in practice just not.

    To name a few, you’d have to hide:

    • cpu jitter/latency
    • interrupt behavior
    • page table behavior
    • msr access
    • cache invalidation patterns
    • IOMMU
    • PCIe inconsistencies
    • boot sequence
    • driver timing
    • CPUID

    And so much more. It’s almost impossibly hard to hide all that. Even if you could, a tiny mistake at one point or a stealth update and you’re banned.

    In comparison, avoiding vanguard and cheating on a legit windows machine is trivial. DMA cards are expensive but impossible to detect. DP/HDMI + mouse hooks are another impossible to detect option.




  • South park has an entire season about this. They basically tried to make the new Star Wars as nostalgic as possible to people who liked the original trilogy.

    Wait you mean rebels are gone and the empire too? Let’s do resistance vs first order then. Let’s make a planet that’s almost the same as tatooine. A villain that’s almost the same as Vader, with a similar ending. And the list goes on. Hell let’s even bring a quick force heal (previously unheard of/impossible) from someone who’s totally untrained. That’ll teach em.

    But imo the most frustrating part was when Rey at the end decided that she was a Skywalker. Like, what??? They could have made it end with “Rey who? Just Rey” to mean that we aren’t defined by out family’s actions, but instead she decided she belonged to someone’s family she hardly knows.


  • Since forever. I can’t say for windows since I haven’t used it in forever but almost all sensible algorithms take it in consideration. There are also many factors, such as what filesystem (ext4…) you use. You can’t account for them all. Usually you simply add a small “overhead” constant per file, so smaller files get that many times while big ones only get it once.




  • But really it’s just how it will always be. How do you estimate transfer speed? Use the disk speed / bandwidth limit? Can’t do that since it’s shared with other users/processes. So at the beginning there is literally zero info to go off of. Some amount of per-file overhead also has to be accounted for since copying one 100gb file is not the same as copying millions of tiny files adding up to 100gb.

    Then you start creating an average from the transfer so far, but with a weighted average algorithm, since recent speeds are much more valued, but also not too valued. Just because you are ultra slow now doesn’t mean it will always be slow. Maybe your brother is downloading porn and will hog the bandwidth all day, or he’ll be done in a few seconds.

    So to put it simply, predicting transfer time is pretty much the same as predicting the future.