Not just existentially for a chance at being, but just muster as much of it as you can for the people around you, for every kindness shared with you, and for the beauty you get to experience. Even for bad shit that teaches you a lesson you can say thank you. It’s literally free.
If your own shit is fucked, you might get a little humility, space, and grace by thinking about others. Check in on your friends, find an opportunity to volunteer, donate if it’s in the cards for you.
When in doubt, these two might help
It should feel good to do this, so I wouldn’t prescribe an amount of time, but at least 30 minutes of touching grass
After you have those four settled, I think it’s worthwhile to start thinking about how you put your life together. In my mind, if you reach for things that resonate with you and you pursue it by doing things that you enjoy, you’ll maximize your enjoyment, miss out on things that aren’t for you, and meet the right people along the way. The consequences of your actions aren’t permanent for you, sure, but if you live authentically and kindly, you’ll affect others positively so that they’ll have a better trip hurdling through space. Being as joyful as possible will have costed you nothing to help and, on the contrary, gotten you as close as possible to having your struggles be worthwhile.
I suppose I just spend less time thinking and more time feeling - smoking life like a loose cigarette from God on a balcony overlooking meaningless and the void. Alan Watts has a very romantic view of being the universe observing itself that never quite landed for me, but you should check out his lectures. They’re very entertaining while being existential. Eckhart Tolle is a and is a little more self-helpy, but is still a fantastic source of knowledge about ceasing to create your own unhappiness.
Write your own stories. I have an entire canon that I can draw from and more ideas for novels than I can publish in a lifetime. It’s one of the few practices I’ve ever engaged in that I’m proud of.
For my money, I’ve found myself fascinated by the inner workings of games. Art directions, concept art, changes from beta versions, sound tracks, music theory of the soundtrack, and coding (panonenkoek, the guy who did watch out for rolling rocks in 0.5A presses). It lets me appreciate games that are pieces of art more richly and deeply. I know every surface texture and midi file of Majora’s Mask. I have artist renditions of video game music on my playlists. Pallet Town on violin, Gusty garden galaxy on violin, song of storms on piano. I have a poster of a Pokemon card.
Do I play many games? No, not really. It doesn’t mean the flame dies out, it just means my interests diverged and morphed. The appreciation never left. The same inner child who would be saddened by the departure would get a kick out of my writing. The same critic who didnt like Tales of Symphonia’s sequel put their money where their mouth is and wrote about an ex-main character from an outside perspective. All of this lets me expect less from games and be able to see the effort that went into the individual parts. The dev team doesn’t need to fill the open world with big laser beams, it can let me soak it in for a while.
“Glorified Pokemon snap with rougelike elements. Fix your dogshit game, Nintendo”