Ok, I’ll go with velociraptor. Maybe not as an icon of thought, but I’ll go with it.
Ok, I’ll go with velociraptor. Maybe not as an icon of thought, but I’ll go with it.
We talk about enabling harmful behaviour. No one has a right to harm others, not even those with a disability.
No matter whether the diagnosis is accurate in this case. OP’s parents are harmful for some reason. No need to make OP’s situation even harder, internet stranger. Be kind to kids, please.
In this case it’s a survival strategy.
I think for some children that’s the best way to overcome fear. Not for all children, though, people are built different.
I think saying “keep turning the component to the west” wouldn’t really work.
This is a briliant question. I know of a research focused on the positive aspect. Participants, who got to play a game in which they were a superhero and helped people, were immediately afterwards much less hesitant to help (in a staged small accident that happened during the final talk with the examiner). So it seems you could get into habit of helping. I suppose it could work the other way aroud as well and you could build a habit of being selfish and not caring by playing such people. But I suppose most actors don’t play only vilains all the time and have good habits outside the role. Also, playing a vilain can certainly help you connect to and understand your darker sides, which is a great way of getting control of them.
I think grampa has a tree identification problem. It looks like a spruce forrest or something, definitely not pines.