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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Cities: Skylines 2. Hughely problematic launch, but it runs acceptably for me on Linux (just over 40fps consistently on a Ryzen 5 7600X and a 6600 XT). I’ve got all settings on high (except Volumetric Quality set to Disabled and AA set to TAA) and it honestly looks quite good, especially with DOF set to tilt-shift.

    In terms of the game itself, I’m very much enjoying it. Every mechanic seems more detailed than C:S1 and there is a lot more planning needed to make a really successful city. Not without bugs but nothing game breaking. Lacks some of the annoyances in the first game (like needed water pipes everywhere).



  • I can only speak from my own experience on this one, but depending on the game, letting it complete means less stuttering the first time you see some shader effect in-game. My understanding is that it offsets processing that otherwise has to happen during runtime.

    I’ve seen conflicting reports of how worth it that is, and I suppose it probably comes down to a lot of factors, in particular the game itself and the power of the hardware it’s running on.

    I tend to let it complete always, but for me that’s generally less than a minute. Gives me time to get my gaming beverage ready, haha



  • Idk man a ton of distros don’t even work with steam

    Name one. I don’t know of any.

    I don’t think a single Bethesda release works on Linux

    Personally I’ve never had one not work, and that includes Starfield on launch day.

    No PlayStation ports do either iirc

    Elder Scrolls on Linux didn’t have the stutter it had on Windows at launch. It was literally a better experience and it continues to run great. God of War runs great on Linux. Returnal runs great on Linux.

    Seriously, the number one issue for Linux gaming right now is people in comments telling other people it doesn’t work.


  • I’d argue that the idea that most games don’t work on Linux is a flat-out misconception in 2023.

    It’s hard to quantify, but Valve’s own Steam Deck (=running on Linux) verification stats have 70% of games either Verified or Playable (Playable generally means that it runs but text is small on the Deck screen, or it needs a lot of keyboard input – nothing that matters on the desktop). Crucially, “Unsupported” doesn’t mean it doesn’t run – it means untested, and in my experience at least, many of those just work too.

    Protondb shows 80% of its catalog with a Platinum, Gold, or Silver rating – 70% are Gold. Silver generally corresponds to e.g. switching to Proton Experimental, which is a single-click process.

    Anecdotally, after being gaming only on Linux for more than a year, with a catalog of 500+ games, I’ve had one (1) that gave me any more trouble than that Proton Experimental switch (Assetto Corsa, first one).

    So there is no “unspoken part” here. The experience running Windows games on Linux isn’t what it was even 2 years ago. It is, for many people, an entirely seamless experience now.

    PS: seeing Windows games running better on Linux isn’t a new observation either. Elden Ring was a great example where Proton shader precaching eliminated the stutter that plagued that game at launch, so it didn’t happen on Linux.