Skilled with a katana due to extensive training in mother’s basement
Skilled with a katana due to extensive training in mother’s basement
It shouldn’t be clear as mud. The answer is: it will work out of the box. Just try it.
As I said in another comment, I had a system running nvidia and Pop. AMD card worked with no issues and no additional software installed. I removed the nvidia stuff some months later. It doesn’t affect anything in the meantime.
Yes, it works this way. An additional driver is not needed for AMD.
Others have said this, but just adding to the pile: I had a system running Pop and a GTX 970. I removed the 970 and installed an RX 6600 XT and had absolutely no issues (and it was the nvidia version of Pop – I simply removed the nvidia shit at a later time).
Lots of companies about to realize that they been fucking around for years and have yet to find out
100% agree. The Deck itself has offline mode, of course, but cloud gaming and mobility don’t really mix (ironic as it sounds).
They haven’t explained it because it’s a giant security issue. If it wasn’t, they would have included it in the announcement.
Just another company trying to ride the wave of free press.
Ah, OK. Incidentally, the cloud portion can be done without Windows by installing Edge on the Deck.
Legitimately curious, no judgment: why do you want this? Not dealing with Windows is one of the best features of the Deck, IMHO.
Chris Pratt, of course
Disney spent $4 billion for Marvel back in 2009. They’ve made far more than that back already, and I’d argue the superhero / comic movie space is now ridiculously saturated.
Personally I hope this just leads to more varied projects instead of executives resting on a single IP until the end of time (and yes, all Marvel stuff is one big IP).
It’s far easier to search for and find things with unique names, especially if one name will unite a family of things.
Misread of the century
Cities: Skylines 2. Hughely problematic launch, but it runs acceptably for me on Linux (just over 40fps consistently on a Ryzen 5 7600X and a 6600 XT). I’ve got all settings on high (except Volumetric Quality set to Disabled and AA set to TAA) and it honestly looks quite good, especially with DOF set to tilt-shift.
In terms of the game itself, I’m very much enjoying it. Every mechanic seems more detailed than C:S1 and there is a lot more planning needed to make a really successful city. Not without bugs but nothing game breaking. Lacks some of the annoyances in the first game (like needed water pipes everywhere).
I mean, I thought “don’t support bad companies” is something most of us on Lemmy could agree with
I can only speak from my own experience on this one, but depending on the game, letting it complete means less stuttering the first time you see some shader effect in-game. My understanding is that it offsets processing that otherwise has to happen during runtime.
I’ve seen conflicting reports of how worth it that is, and I suppose it probably comes down to a lot of factors, in particular the game itself and the power of the hardware it’s running on.
I tend to let it complete always, but for me that’s generally less than a minute. Gives me time to get my gaming beverage ready, haha
The instructions for getting it to run are all over Protondb (needs winetricks), and even then, it looks like a minority of hardware configs that have issues – perhaps even AMD specifically.
Edit: also it looks like it may work OOTB now if you start it using Glorious Eggroll’s Proton 7.2 or higher
Idk man a ton of distros don’t even work with steam
Name one. I don’t know of any.
I don’t think a single Bethesda release works on Linux
Personally I’ve never had one not work, and that includes Starfield on launch day.
No PlayStation ports do either iirc
Elder Scrolls on Linux didn’t have the stutter it had on Windows at launch. It was literally a better experience and it continues to run great. God of War runs great on Linux. Returnal runs great on Linux.
Seriously, the number one issue for Linux gaming right now is people in comments telling other people it doesn’t work.
I’d argue that the idea that most games don’t work on Linux is a flat-out misconception in 2023.
It’s hard to quantify, but Valve’s own Steam Deck (=running on Linux) verification stats have 70% of games either Verified or Playable (Playable generally means that it runs but text is small on the Deck screen, or it needs a lot of keyboard input – nothing that matters on the desktop). Crucially, “Unsupported” doesn’t mean it doesn’t run – it means untested, and in my experience at least, many of those just work too.
Protondb shows 80% of its catalog with a Platinum, Gold, or Silver rating – 70% are Gold. Silver generally corresponds to e.g. switching to Proton Experimental, which is a single-click process.
Anecdotally, after being gaming only on Linux for more than a year, with a catalog of 500+ games, I’ve had one (1) that gave me any more trouble than that Proton Experimental switch (Assetto Corsa, first one).
So there is no “unspoken part” here. The experience running Windows games on Linux isn’t what it was even 2 years ago. It is, for many people, an entirely seamless experience now.
PS: seeing Windows games running better on Linux isn’t a new observation either. Elden Ring was a great example where Proton shader precaching eliminated the stutter that plagued that game at launch, so it didn’t happen on Linux.
Rockstar: game pricing should be based on length of play
Larian: …