

That’s not how any of this works…
The price point is static, $X for a console game.
It’s weirdly like socialism. A game like GTA knows they’ll sell a shit ton of copies for years after release. Likely on multiple console generations. All those customers subsidize each others portion of the development cost.
It’s economics of scale, the greater expected sales, the less profit margin the corporation will accept.
Niche games come with a niche tax. It’s not unique to gaming.
What?
I went to a rural school, and everyone had a “hunters education” class in like 7th grade. We never touched a gun but we could legally go hunting with a gun after.
A shit ton of kids hunt, and most ranges are fine with kids if an adult is with them too.
Like, it varies state to state, but in lots of areas it’s weird for someone to graduate highschool before shooting a gun.
But besides all that, guns aren’t difficult.
So yeah, pretty much.