That’s not the story Billet told.
That’s not the story Billet told.
That’s not how you spell “steals”.


That is absolutely untrue. Games used to be sold as a physical object containing the game files. No serial numbers to redeem, no servers, no downloads or updates. Sometimes you’d get a booklet with the game that had some codes in it that the game would ask for on startup to make making copies a little more difficult, but that was it.
You’d literally have everything you need just on the CD, disk, or cartridge. We 100% owned the game and the system it was played on, and the only way to revoke that would have been to physically break into your house and steal it.
This whole games as services thing is about 20 years old tops, and it wasn’t even remotely approaching the standard for quite a while after that.
Imagine being lucky enough to have hands and squandering it with capitalism.


The fact that a term that just means “paying enough attention to be aware of the world around you” is used derisively is incredibly indicative of how much of a braindead mess a lot of the population has become.


I won’t give them a dime until it’s for Elder Scrolls 6 or Fallout 5.


Honestly the mix of 2d and 3d makes me want to play it. It’s giving Roger Rabbit vibes.


This is cool, but I’m still waiting on a way to play Secret of Mana online that’s actually viable.
Meaningless hair splitting. I still have my entire collection of SNES cartridges. They’re still playable, and no one can take them short of robbing me. If my ownership of those games was limited to a license that could be revoked, that might not be the case.