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Joined 1 year ago
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Cake day: June 10th, 2023

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  • I haven’t played the demo so I don’t know what features are coming over, but fusion is amazing and really opens up once you can reliably get monsters up to level 20 since you get lots of skill points by then.

    Getting good monsters is just about as important as getting good skills, max one out to get an improved version on the next fusion (with some super good ones only showing up if certain combinations of skills are maxed). I don’t know if they’ll be in this game, but if you come across a way to teach class-based skills to monsters (fighter,warrior,monk,etc) they are super strong.

    If you have two monsters that you won’t be fusing with anything important, fuse them together. Getting the overall number up will help out later, and you might want to use them as skill fodder at some point or maybe you’ll stumble into a cool or unique fusion.





  • If you have a known algorithm for generating those hard-to-read images, then it really wouldn’t be that difficult to generate a large enough set yourself to train a custom ML model to solve them. The same would apply to audio challenges.

    Only one person would need to do it then they could share the process, potentially automating others being able to bypass as well.

    I like the idea of captcha being open, but unlike encryption as far as I know we don’t have a starting point on something that is actually easier for humans when all information is available. Until something like that exists, open sourcing to implement and improve it doesn’t make sense if you want an effective product.