Oh yeah, sorry, was on my phone earlier so didn’t really do a write up, but I suppose that wasn’t as self evident as I thought.
It’s a fan port to the SNES with some polishing on the performance and translations with a few quality of life improvements that leave the vast majority of the game design and gameplay feel intact, it just smooths over some of the rougher edges that can prevent newcomers from really getting into the original NA NES entry.
All good. I’m sure there are RHs that do focus on improving the game, but also, I feel like if you took away the jank, you’d have a pretty easy game. Simon’s Quest was never hard once you knew where to go. Knowing where to go was half the challenge. The other half was the janky ass physics.
Oh yeah, sorry, was on my phone earlier so didn’t really do a write up, but I suppose that wasn’t as self evident as I thought.
It’s a fan port to the SNES with some polishing on the performance and translations with a few quality of life improvements that leave the vast majority of the game design and gameplay feel intact, it just smooths over some of the rougher edges that can prevent newcomers from really getting into the original NA NES entry.
All good. I’m sure there are RHs that do focus on improving the game, but also, I feel like if you took away the jank, you’d have a pretty easy game. Simon’s Quest was never hard once you knew where to go. Knowing where to go was half the challenge. The other half was the janky ass physics.