Decompilation progress report for The Legend of Zelda: Twilight Princess.

Given how fervent Zelda fans are, we’ll see PC ports pretty fast I think.

  • BurgerBaron@piefed.socialOP
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    2 days ago

    https://github.com/zeldaret/tp

    “GameCube releases is completely matching”

    The project can target the following supported versions:

    GZ2E01: GameCube - North America  
    GZ2P01: GameCube - Europe/Australia  
    GZ2J01: GameCube - Japan  
    RZDE01_00: Wii - North America (Rev 0)  
    RZDE01_02: Wii - North America (Rev 2)  
    RZDP01: Wii - Europe/Australia  
    RZDJ01: Wii - Japan  
    Shield: Nvidia Shield - China  
    ShieldD: Nvidia Shield - China (Debug Version)  
    

    More complicated than I thought, but I think this means GCN is furthest along?

      • Uruanna@lemmy.world
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        1 day ago

        Nintendo got a Gamecube emulator running on the NVidia Shield, in China only. The version of TP released on it got upscaled textures - different from the Wii U HD version. Never went anywhere else. This was around 2019. I never heard of any particular difference, it was just an emulator after all.

        Looking up more details - the emulator came out with TP and a couple other games in late 2017, and the upscaled textures were udpated in 2019.

        • 9point6@lemmy.world
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          1 day ago

          Ahhh that makes a bit more sense but a cool bit of trivia at least.

          I know the shield uses the same processor as the switch 1 (or something very similar), so I wondered if there was a chance of an actual native port, but then I guess we’d have also seen a switch native version in that case