• sp3ctr4l@lemmy.dbzer0.com
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    16 hours ago

    Heres how that works:

    Gaming got popular.

    Normies like fancy graphics, production value, and are swayed by fake trailers and mass marketing campaigns.

    (Doing all that well, in a way that people can actually afford to pay for, is extremely difficult and very expensive)

    Corpos discovered they could turn everything into primarily a market for subscriptions and micro transactions, that houses a game, and most normies kept paying for all that untill the economy entered the Second Great Depression.

    … its basically Dutch Disease, but for video gaming.