First off, not all video games are escapism, just like not all film is camp. The genre of science fiction is only as good as the philosophical thought problems and potential ethical dilemmas it poses.
Once you get past thinking of Christianity as a uniquely negative force in society, and instead see it as another fiction on the pile of stories humans have invented, it’s intellectually interesting to think about the political and psychological impact that all our various religions have had on the trajectory of our species, and could have as our technology advances.
Fantasy often depicts Inquisitors brutally persecuting sorcerers, which is historically accurate for Christianity 300-700 years ago. Why shouldn’t SciFi attempt to explore the evil we see in Christianity today, but set in the distant future?
This feels like you’re doing the “qualityslop” troll lol.
I think you could make art that is escapist in theme, but by definition escapism is any effort you make to “escape” your reality, or the reality of the human condition. In contrast, the value of art is that it gives us a way to communicate about our reality and/or the human condition using a language that lives past literal interpretation.
Art doesn’t help us to escape our reality, it specifically embraces it and helps us understand and communicate about it. Art is the opposite of escapism.
You’re throwing contradictory definitions into the same thought. Your second paragraph specifically contradicts your conclusion, for example.
I’m sure plenty of people assume that someone having an opposite idea from them is a “troll,” but you seem smarter than the usual Reddit reject.
Are you really not seeing what I’m pointing to or are you the one being a troll?
Escapism: Using any method to interpret reality instead of directly facing said reality.
So, if you’re using art to interpret the reality it portrays, you are directly engaging in escapism. Simpler: If you’re looking at a picture of a tree and using your imagination to marry it to the real thing, that is escapism. If you were not doing escapism, you’d go stare at the actual tree.
I wonder what demographic is seeking this specific game out as a form of escapism?
CRPG and SciFi Fans? And it’s not like Tolkien-esque fantasy and Warhammer and the likes aren’t heavily influenced by Christian believes and mythology.
Aight. I didn’t watch the video, to be fair.
An article I might have read but I’m all burnt out on Christianity doing all the evil shit in real life.
I wonder what demographic is seeking this specific game out as a form of escapism?
First off, not all video games are escapism, just like not all film is camp. The genre of science fiction is only as good as the philosophical thought problems and potential ethical dilemmas it poses.
Once you get past thinking of Christianity as a uniquely negative force in society, and instead see it as another fiction on the pile of stories humans have invented, it’s intellectually interesting to think about the political and psychological impact that all our various religions have had on the trajectory of our species, and could have as our technology advances.
Fantasy often depicts Inquisitors brutally persecuting sorcerers, which is historically accurate for Christianity 300-700 years ago. Why shouldn’t SciFi attempt to explore the evil we see in Christianity today, but set in the distant future?
But Christianity is a negative force in life. Maybe ignoring that truth fills the escapism requirent that is so essential to enjoying a video game.
Again, this is simply not true. It may be true for you, but does not universally apply to the entire art form.
What else is there? Filling out a task list?
Due to its nature, I’m not going to be able to explain art to you. Cheers.
Art is escapism. Otherwise it’d be a structure instead of architecture.
There, I explained it to you.
This feels like you’re doing the “qualityslop” troll lol.
I think you could make art that is escapist in theme, but by definition escapism is any effort you make to “escape” your reality, or the reality of the human condition. In contrast, the value of art is that it gives us a way to communicate about our reality and/or the human condition using a language that lives past literal interpretation.
Art doesn’t help us to escape our reality, it specifically embraces it and helps us understand and communicate about it. Art is the opposite of escapism.
You’re throwing contradictory definitions into the same thought. Your second paragraph specifically contradicts your conclusion, for example.
I’m sure plenty of people assume that someone having an opposite idea from them is a “troll,” but you seem smarter than the usual Reddit reject.
Are you really not seeing what I’m pointing to or are you the one being a troll?
Escapism: Using any method to interpret reality instead of directly facing said reality.
So, if you’re using art to interpret the reality it portrays, you are directly engaging in escapism. Simpler: If you’re looking at a picture of a tree and using your imagination to marry it to the real thing, that is escapism. If you were not doing escapism, you’d go stare at the actual tree.
How strong is this whiskey?
Art isn’t just escapism. Or, it doesn’t need to be, at least.
Sometimes it’s a way to help us understand, contextualize, and/or cope with our own reality.
You realize you just described escapism in that second paragraph?
CRPG and SciFi Fans? And it’s not like Tolkien-esque fantasy and Warhammer and the likes aren’t heavily influenced by Christian believes and mythology.