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Joined 3 years ago
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Cake day: June 6th, 2023

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  • No one 👏👏 is 👏👏 excusing 👏👏 being 👏👏 shitty.

    The “cat” does not refer to unethical training of models. Tell me, if we somehow managed to delete every single unethically trained model in existence AND miraculously prevent another one from being ever made (ignoring the part where the AI bubble pops) what would happen? Do you think everyone would go “welp, no more AI I guess.” NO! People would immediately get to work making an “ethically trained” model (according to some regulatory definition of “ethical”), and by “people” I don’t mean just anyone, I mean the people who can afford to gather or license the most exclusive training data: the wealthy.

    “Cat’s out of the bag” means the knowledge of what’s possible is out there and everyone knows it. The only thing you could gain by trying to put it “back in the bag” is to help the ultra wealthy capitalize on it.

    So, much like with slavery and animal testing and nuclear weapons, what we should do instead is recognize that we live in a reality where the cat is out of the bag, and try to prevent harm caused by it going forward.


  • There’s nothing wrong with a DE, those are great for the people who want an experience that “just works”. But I switched to Linux because I was tired of someone else deciding to install hundreds of packages I’ll never use, and start up dozens or hundreds of services in the background that I never asked for.

    Part of the feeling of owning my machine has been looking at the list of packages installed, and the list of processes/services running and knowing why each one is there.


  • If you want an OS that lets you own the machine you bought, Linux is the most viable option. Conversely, Windows is not an option. I don’t consider an OS where you are the product to be one that works for me at all, much less one that “just works”.

    Linux users seem to enjoy problem solving and tinkering for fun

    Like with any OS, those are a subset of users, but not all. The thing is, Linux users spent the last 30y building a set of tools that enable you to use as little effort as possible to do very powerful things with your hardware, and yes, with great power comes great ability to break everything. But in the last 15y, there are distros designed for people who want an OS that “just works”, that don’t require you to know or use the risky tools that could break things, and they’re getting better every day.

    Why did you switch

    I wanted to use Linux for the last 15y, but gaming was a sticking point. Around 5y ago, thanks to valve, it is no longer a sticking point. I do all my gaming on Linux.

    what was your process like?

    I first switched to fedora on my laptop about 12y ago. I didn’t do a lot of gaming on my laptop, so this was fine. Eventually I switched to Manjaro. Around 5y ago I put Manjaro on my desktop. Then eventually switched both to endeavor.

    I’ll admit, I create problems for myself by refusing fully featured Desktop Environments. But I always learn something more about my machine in the process. As a result, I believe I can now simply do more with less effort on Linux than I could on windows. I have bash scripts on keybinds that open custom UIs for various things. I can seamlessly access multiple servers on my network running various services. I don’t ever have to worry about some update overhauling my UI and sneaking an AI in the background. Any experimentation I do with AI is on my own terms, and none of my data gets shipped off without my consent.

    What made you choose Linux for your primary computing device, rather than macOS for example?

    I used a Mac 20y ago. It was solid. But eventually the cost outweighed the hardware capabilities. And then they deprecated every graphics API but Metal. Now there’s relatively nothing in the way of gaming on Mac. On top of that, it’s just as bad as windows when it comes to doing what some company wants it to do rather than what I want it to do. So I don’t consider it an option that works for me.





  • Idk if I follow. I believe the default keybinds in hyprland allow you to switch between windows using super+J/K/L/;, and between workspaces using super+number. Hyprland, like all tiled window managers, are specifically designed to be used exclusively with a keyboard.

    Are you asking for something more like alt+tab on windows? Where it shows a little preview of all the windows? I think that’s kind of obviated by the concept of a tiled window manager.


  • I’m in software. The company gives us access and broadly states they’d like people to find uses for it, but no mandates. People on my team occasionally find uses for it, but we understand what it is, what it can do, and what it would need to be able to do for it to be useful. And usually it’s not.

    If I thought anyone sent me an email written with AI, I would ask them politely but firmly to never waste my time like that again. I find using AI for writing email to be highly disrespectful. If I worked at a company making a habit out of that, I would leave.







  • teawrecks@sopuli.xyztoGames@lemmy.worldDo you cheat in video games?
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    19 days ago

    I’m generally not interested in playing a game in any way other than how the dev(s) intended. Ex. for a souls like, I don’t get any enjoyment using mods to access content I’m otherwise unable to on my own. Using cheats to unlock all guns in GTA, or to get infinite rare candies in pokemon, or to time travel in Animal Crossing is fun for all of about 5 minutes, at which point I feel like I’ve deconstructed the fun out of the game.

    My unique experience with a game is defined both by what I do and what I don’t experience. If I use cheats to ensure I experience everything, then IMO I’ve effectively dashed anything unique about my experience with the game.

    That said, there are games that I feel I’ve experienced all there is that the dev intended, and now I can use it as a platform for my own creation through mods or custom game modes. Those are generally few and far between though. Something like Minecraft, primarily because it works great as a platform for multiplayer interaction.





  • almost nobody has put an actual maximiser in a game.

    Turn based games would certainly have one. Generally it’s easier to create an AI that maximizes utility for the AI, it’s more difficult to tune it to not trounce the player lol.

    This reminds me of how L4D does have that sort of indirect dynamic AI that spawns zombies based on the player’s behavior. If the players have a lot of ammo and health, or are going too slow, the game cranks up the threat. If you’re barely hanging on, the game holds back. I guess that’s not quite adversarial though, more like the AI is trying to maximize the players’ perception of a fun/fair challenge.


  • Yeah, certainly, sorry if that wasn’t clear. Up above I tried to stipulate that I was speaking from a game theory perspective.

    And yeah, you can model the AI in a game in whichever way is most useful. I said as long as they have utility functions that differ from the player(s), but then you also can recursively define games in terms of winning games.

    Ex. the famous case of the US deliberately losing battles to not give away that they had cracked the German cipher. Each battle could be modeled as a game, and the war could be modeled in terms of battles.

    Similarly, a single room in wolfenstein could present an contained “game”, the outcome of which is applicable to which ending you get in the larger “game” (I haven’t played it), and thus the AI would be agents at one level, but state/strategy at another.