cm0002@lemmy.world to RetroGaming@lemmy.worldEnglish · 9 个月前28 years later, Lego Island's lost source code has been rediscovered – but the fans who spent nearly two years painstakingly decompiling it by hand "can't have it"www.gamesradar.comexternal-linkmessage-square34fedilinkarrow-up1407arrow-down12file-text
arrow-up1405arrow-down1external-link28 years later, Lego Island's lost source code has been rediscovered – but the fans who spent nearly two years painstakingly decompiling it by hand "can't have it"www.gamesradar.comcm0002@lemmy.world to RetroGaming@lemmy.worldEnglish · 9 个月前message-square34fedilinkfile-text
minus-squareChloé 🥕@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up47·9 个月前to clarify: the decompilation is done. so we have the source code, one way or another. (well, it’s not completely done since it doesn’t compile to the exact same binary, but it’s very close - just go watch the video OP linked, it’s good)
minus-squareAltima NEO@lemmy.ziplinkfedilinkEnglisharrow-up21arrow-down1·9 个月前Decomp isn’t the original source code, though. It’s just code written in a way that’s going to produce similar to exact same results as the original.
minus-squareChloé 🥕@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up27·9 个月前yea, for historical preservation purposes, having the original source code will always be better but in practice, what we have now is good enough to do basically anything you’d want the source code for
to clarify: the decompilation is done. so we have the source code, one way or another.
(well, it’s not completely done since it doesn’t compile to the exact same binary, but it’s very close - just go watch the video OP linked, it’s good)
Decomp isn’t the original source code, though. It’s just code written in a way that’s going to produce similar to exact same results as the original.
yea, for historical preservation purposes, having the original source code will always be better
but in practice, what we have now is good enough to do basically anything you’d want the source code for
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