Hemingways_Shotgun

  • 8 Posts
  • 603 Comments
Joined 3 years ago
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Cake day: June 7th, 2023

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  • I’m all for a good conspiracy theory, but I can practically guarantee you that no one is inspecting every singe nut looking for empty shells to bulk up the bag.

    Other than a certain amount of each batch that is kept aside for quality control testing, the bags are filled by machines on a conveyor belt. I doubt a human even looks at them until they’re at the final stage and ready for the last quality control test.

    It’s completely random how many empties there will be in a bag. OP was just unlucky this time.



  • I’ve never understood the purpose of PhotoGimp. I get why it exists. But it doesn’t do anything magical that GIMP isn’t already designed to let you do in the first place…which is move around, open, close and organize any window or dock into any place you want.

    Anyone who has used GIMP for more than a few days has long since organized it to their own personal workflow; even some that look like photoshop.

    The same goes for keyboard shortcuts. You can change literally everything about how GIMP looks anytime you want. So why lock yourself into some script that makes it look like a clone of some corporate crap, and worse…donate to the guy who designed said script as though he made something significant that no one else could achieve.

    It’s very existence is a lie. Users aren’t locked into anything and he didn’t do some magic to change that. It’s literally how GIMP is designed to be customized.

    Play with it. Have fun with it. That’s the entire point.









    • Syndicate (loved), Black Flag (Fun to be a pirate, fun story, but again…that same gameplay loop)

    • Original Assassin’s Creed (I recognize its groundbreaking nature for its time, but found it kind of underwhelming),

    • Rogue (got it for free at some point…don’t know where or when or how. But found it similar to Black Flag; fun to be a pirate, but the same gameplay loop)

    • When I had Game Pass, I also took stabs at Origins and Oddysey.

    I think anyone can recognize the loop I’m talking about. Go into an area. find a point that let’s you sync a bunch of little mini games (in AC it’s syncing from high points, in Watchdogs it’s hacking towers, etc…) Then you just randomly do enough side-plot and main plot missions and kill the sub-bosses until you “control” that part of the map and then do it again. Every game. Every Franchise. They all follow the same loop.

    It’s only when a game adds something somewhat different to the equation (a grappling hook in Syndicate and a train that is constantly looping through the city or sailing a pirate ship in Black Flag) that it has any sort of novelty for me.

    Those cheeky buggars have made the same basic game for over a decade just by changing time periods and art assets.


  • I’ve always had trouble getting into the Assassin’s Creed games, even though as a history buff they should be right up my alley. There’s something about the Ubisoft generic play-loop that bores me after a certain amount of time. ( I have that same issue with the Total War series…love history, so I should love those games, but for some reason they just don’t click with me).

    Weirdly enough, the only AC game that has really clicked with me is (AFAIK) one of the least popular ones, and that’s Syndicate. I think it’s because the setting. Victorian London had a lot of verticality from the various buildings that allowed a very spider-man like experience.