Never order dominos without coupons. It’s exponentially more expensive than anything you can get with a coupon.
Dominos largest profit margins are on orders exactly like this. It’s often more economical to order more food at a cheaper price.
Never order dominos without coupons. It’s exponentially more expensive than anything you can get with a coupon.
Dominos largest profit margins are on orders exactly like this. It’s often more economical to order more food at a cheaper price.
They put laws in place that reflect their desire for control. Is your head so far up your own ass that you think that the people setting those laws actually follow them?
There’s separate laws for the ruling class. They don’t give a flying fuck about “values”, they just want control
100% my biggest issue with modern games right now is there’s too much damn lore. I need to know a hundred different things to understand the game, and I generally don’t know those things.
I’m a huge fan of Doom Eternal, and it’s one of the few single player games I’ve finished in the last few years. Too many games now end up needing to spend half my play session in conversations or cut scenes, and I realized I don’t have fun playing games like that.
E3 was king in the age before widespread social media marketing campaigns. You’d go to those shows to showcase everything to the media to generate hype at one of the biggest events of the year. Those journalists would then go back and write all about it, giving the upcoming projects hype and attention.
Now with social media it’s more effective for brands to run their own campaigns. You can spend millions on an E3 presentation or you can give streamers/YouTubers review copies for free and get a ton of good press.
Once the big companies pulled out it became a lot less attractive to go, then the pandemic seems to have put the final nail in the coffin.
The original setup for it did. I remember seeing SkyUI on the platform as a paid mod when it was and still is free
Skyrim itself for 1
I’ve seen it with minecraft too, when mod distribution was centralized there was a lot of issues with people reuploading other creators work
They’ve had those before and it hasn’t worked. Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer
Open marketplaces will tag their products with anything and everything in the hope of showing up in “featured” lists.
This is another one of the consequences of over SEO in the current age of the internet
Yeah, that’s sure stopped content mods being ripped off and reuploaded to paid platforms.
This happens every time someone tries paid mods. Someone rips somebody else’s work and profits from it.
Laptop users
Really nice to have multiple workspaces when constrained to one, small screen
I use this regularly on a laptop, but almost never on a desktop.
It’s really nice if you have multiple full screen apps you’re switching back and forth from them pretty regularly, ie IDE in one env, browser in another, both can be full screen and switched without minimizing the other.
Multi Monitor setups often solve the same problem.
Funny, cause I’m the same except flipped. I’m going on 300 hours into CP2077, but couldn’t make it past hour 5-6 of TW3 for much the same reason.
It definitely shouldn’t have been, but that doesn’t mean the game is shit, just marketing is bad.
Same experience here. I’m pretty sure at least 75% of the complaints were from consoles that should have never had the game released for.
I feel like I’m in the minority here, but imo CP2077 is a much more fun game than the Witcher 3. I couldn’t get more than a few hours into TW3 without getting bored, which was never a problem with CP2077.
It was actually one of the major reasons I didn’t initially buy CP2077, as I very much disliked the gameplay of TW3
They offer enterprise level support for their engine and also have a lot of mobile focused development. They have their own in house ad provider and dedicated a bunch of man power to monetizing mobile as much as possible
Not all artists do
I’m glad your line of work allows you to make a living, but the same model doesn’t work for everyone.
No, he understands just fine
Artists might create out of love, but they’re not going to share it for free so someone else can make a profit
Unreal or Unity, and one of those recently became not really an option.
I think it’s in everyone’s interest to have more variety in engine choice, but that just leads to everyone only being familiar with their proprietary engine implementation.
Godot is trying to break in, and seems to be picking up some steam though
You’re never going to find exactly what you want, but the 5.99 deal for a medium 2 topping also applies to the cheesy bread you ordered, bringing the total down significantly.