You’ll satisfy the teacher as often as possible and get good grades. I want to feel right as often as possible, which means I’ll disrupt the class often and get called out during the parents-teachers meeting.
You’ll satisfy the teacher as often as possible and get good grades. I want to feel right as often as possible, which means I’ll disrupt the class often and get called out during the parents-teachers meeting.
So this is in alphabetical order?
Stopp
stottern
stoßen
Styl
ständig
stören
symbolisch
südlich
Sütterlinschrift
süß
Zyklus
Ärger
Now, a Goldener Irrgärtner question: where does ẞ go in the alphabet?


If you use Voyager on Firefox on Android, the last half-second is missing so you don’t get the joke.
This appears:
public class Main {
public static void main(String[] args) {
System.out.println("Hello World!");
}
}
and the hamster jumps very high
FTFY:
5. the
6. the
The alphabet provided ends with X. However, you apparently remove duplicates so maybe just cross out the last row?


Uppercase letters in succession don’t work in cursive. And almost nobody uses lowercase numbers, even back then.


All modern browsers have Unicode support nowadays so OK from a technical standpoint


It’s presumably a showerthought by someone drunk or speaking bad English edited into Garfield as a shitpost, which I find funnier than most memes (see also the pelican mouth copypasta). The fact that it was referenced on Technology Connections did play a part in me quoting it, too.


Or shake the device for a while to make all indents go away. I guess the GPU could do that too if it’s the only thing it’s busy with.


Text-based UI can be super clean! Not great for small screens though


Eww, the examples… There’s Copilot twice but no FOSS apps I recognize (perhaps there’s open source ones that come with AOSP in the System section…)


Of course. You need about 1 hair per 2x2 pixels on a 1080p screen and 4x4 on a 4K screen. That totals about 10,000 hairs per icon in the simulation, which can be precomputed into animations. Third-party icons will be 2D (or 2.5D if the FG/BG layer of the icon is handled separately, doubling the animation data). Now it’s “just” a matter of drawing 10,000-20,000 lines with precomputed shading and textures from the icon’s 100x100 bitmap render.
Also, the GPU is only used by apps while they’re in the foreground, so the launcher might be able to use all of its power. And it could cache animations for existing icons (who cares if the system uses 32 GB of storage? Buy the higher option, peasant!)


Fluffiger Yaerno


Are you living in 2010? Nope, full hair simulation. Gotta optomize the impressions of people trying demo units at the store, multitasking be damned. The base model has 4 GB of RAM btw.


And leave threads lying in directions you touched them in. Yes, it’s a lot of RAM but who needs multitasking? Impression at the store is what drives sales.


Come on, at least cowsay or robotfindskitten. I once hacked into a Linux kiosk and found the former in a “games” directory.


With a hair simulation running, applying force every time you interuact. They have to justify the GPU and the best ROI is to maximize first impressions. Yes, it will make the launcher RAM-hungry and super unresponsive when multitasking but usability is secondary.


A microwave oven, no matter the dimensions, uses microwaves. If the wavelength increases tenfold, it becomes a radio wave device. Also not an oven, because it’s no longer good at heating water molecules so you don’t of in the cold food and of out hot eat the food.
KDE’s Kiki feels offended