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Joined 1 year ago
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Cake day: October 25th, 2023

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  • I don’t think most people are stupid if stupid means lacking reasoning skills or knowledge or curiosity. You can find all sorts of people who you’d think sound stupid but know tons about one subject. But even if they don’t, they likely have a working knowledge base and only know what they need to know.

    What I consider stupid or problematic is that most people, probably 75% or more of the overall population, are not skeptical or analytical and have a fundamentally busted epistemology. Even if your information filter works, if you don’t understand why it works, I’m going to struggle in conversation with you. So yes I think the general population has a hard time thinking critically because they don’t know how to analyze their own beliefs or knowledge.


  • Yeah we typically thing age discrimination is saying we only hire people between 20-40y/o but it would also cover it if you said “I won’t hire someone 21 years old only” and still applies to banning someone 21.5 years old. And 21 years and 6 months and 27 days old.

    Same applies if I ban anyone with an age divisible by 3. It’s a group of people, but if their age has anything to do with why you aren’t hiring them then I’d say this applies.


  • I think account migration will have to come in two waves. It would be far easier to migrate accounts that are federated. That should be as simple as name swapping comments and posts and assigning them to the opposite servers while handing over user data.

    The hard part is with servers who do not federate. Two solutions exist. One would have a data hop. It’s very likely that defederated servers would contain some link somewhere between federated servers. So the original server would pass data through one or two other servers to get to your new destination server that otherwise wouldn’t receive that data.

    The other solution involves allowing a user to download their content with a key from the server and then present that to the new server. That data may need to be encrypted or have verification somehow to prevent tampering before reuploading it.

    Any of these solutions will probably require manually approving and sorting through of data. The good news is that you can make requirements to say that users should have so many upvotes or whatever to receive a transfer to your platform. So their backup of data can sit still until you’re deemed worthy of transfer.

    I’d say that data backups on your phone should definitely be an option regardless.










  • Hi, they aren’t. I browse by Hot on All or Local specifically to discover niche and active communities. The memes I see on Lemmy are actually higher quality compared to Reddit, mostly due to the older user base here. Bonus points that we don’t have extremely toxic communities like dankmemes yet. So overall, that’s much much better for me. Even if the content was dog water, I’d still be happy about the absence of toxicity and everyone enjoying a semi-lame repetitive joke.





  • The sense that I got from Redfall was slightly different. Was some of the project mismanaged? Yes but that’s typical of almost any project. In fact, a lot of what Bethesda does that is successful also has mismanagement.

    However, I believe that a big problem with Redfall was just that their ideas didn’t work. It spent awhile undergoing rewrites and redesigns trying desperately to find something that works. In the end, it got pushed out because they needed to be done with it and move on. They knew it wouldn’t make much money but they needed it to no longer be in production anymore.

    This happens all the time. If you ever wonder why games get released and say “surely they knew this was broken before launch right?” The answer is almost certainly yes. They push it out because it’s stuck in development hell or it’s costing too much or can make some money back before dying internally.

    So that’s what Redfall is. It’s a failure of a game that the studio pushed out to recoup whatever meager funds they could from development.




  • I guess I’ve become the 12hr clock simp here (I’m not tho, use whatever) so here I go.

    Forget the minute hand. If I have a 24hr clock, the hours will be more crowded. Meaning that the per-hour angle of each number is halved. I’d imagine this somewhat limits clock design or runs the danger of being harder to tell which hour you’re actually on with a short hour hand. The numbers must be smaller and the hour hand must be longer for the same accuracy.

    And yes you are losing technical accuracy with a 12hr clock. But a few things about this. Again it’s more about that humans actually experience time in smaller segments than 24 hours. You don’t experience a full 24hr day. You usually experience a smaller segment like 12-16 hours. This is especially true if you divide your time into day/night or work/leisure.

    Now the obvious downside like you mentioned is the am/pm thing. However, that usually isn’t a problem and I don’t get how people would reference 24hr clocks in conversation. Do they say “yeah sure, we can grab drinks at eighteen hundred” or “eighteenth hour” or do they just say eighteen? (American problems).

    It’s usually not a problem because context goes a very long way. If I ask you to grab lunch at 2, obviously it’s 2pm. If I ask to grab drinks at 8:30, it’s pm. Most social events come with a time context and most social events are in the afternoon. There’s surprisingly little overlap between events that would be early morning/late evening.

    And yes I know digital clocks the formats matter less. It’s a preference thing, no one should care much.

    As for the reason for 12 being the changeover time, it’s all for analog clocks. Looking at an analog clock, when determining the hour you draw a line out from the hour hand. Whatever is the nearest number counter-clockwise, that’s what hour it is. So the 12th hour exists. Otherwise you’d have it go from 11:59 to 0. And zero o’clock makes no sense, especially at noon. Again, no clue how anyone would reference this in 24hr. Half passed midnight maybe? But again if you can say pick me up from the party at 12:30am, you don’t have to reference midnight but people still do sometimes.

    As for 12am vs pm, it’s simply because the clock transitions at its apex. If it didn’t, it’d be confusing. Also 11:59 is midnight in either system, so it’s the middle of the night. And it creates an obvious transition for midday to exist.

    I hope that clears up why the system exists and why I personally prefer it. Again, use whatever works, but I promise the system works pretty well for everyone that uses it. The more disruptive thing is daylight savings time, not the system itself.


  • I mean it’s a minor difference and you get used to both systems, but like I said, by cutting the scale in half from 24 to 12 you’re magnifying the difference in time. For instance, 3 to 6pm on 12 hour clocks is 25% of the scale whereas it’s actually 12.5% of the overall day on 24hr scale. But you don’t experience the overall day, you sleep for a big chunk of it. In other words, the 12hr clock is more appropriately representing that time to you as a portion of your waking day.

    Consider this: if I told you the time in an accurate but larger quantity, how would it look to you? Like if I told you that my clock is 48 hours and resets every two days to go from 0 to 48, wouldn’t it change your perception of time? It creates dissonance that a 3 hour meeting would feel very long and yet it is such a small portion of your two day clock. That’s kind of how Americans feel about 24hr clocks.