

I always think of the rooster call that’s used in Ocarina of time.
There’s also a laser beam noise that gets used in a couple n64 games and various other media. And a couple sounds from golden eye that I’ve heard used.
I can’t say for certain, but I think the popularity is probably due to a lot of these reused sounds being part of sound packs and compilations from the 80’s and 90’s


It depends on the game, but i like long RPG’s. Sometimes, it can start to wear out its welcome. But for the games where it works well it’s cool. You get to experience this big world, usually going from a weakling to a strong character by the end. The stories can be really interesting (or bland too).
I recently decided that I am going to take on a game that could potentially take me hundreds of hours to finish and it’s daunting, but if at some point if I start to hate it, I’ll put it down and Google the results of the story and feel content.