• 3 Posts
  • 529 Comments
Joined 2 年前
cake
Cake day: 2024年3月17日

help-circle









  • There’s probably a solid argument that the flag-switching made this compatible with international law. Article 92 of UNCLOS reads:

    1. Ships shall sail under the flag of one State only and, save in exceptional cases expressly provided for in international treaties or in this Convention, shall be subject to its exclusive jurisdiction on the high seas. A ship may not change its flag during a voyage or while in a port of call, save in the case of a real transfer of ownership or change of registry.
    1. A ship which sails under the flags of two or more States, using them according to convenience, may not claim any of the nationalities in question with respect to any other State, and may be assimilated to a ship without nationality.

    And then Article 110 permits boarding of ships without nationality. That’s not a comment on the ethics of doing so either way, of course, only legality





  • Man those games are great. I recently-ish tried out one of the decompiled versions of the original after the source code leaked. It’s still a lot of fun

    What you describe is a huge part of vehicle racing in general. Getting into a flow state is fast. If you can stress an opponent out enough by threatening to overtake or even just keeping up, you can very often push them to start taking bigger risks and to drop out of that flow state