

Or where hiring an actual real artists - for example if you were to need dozens of graphics for, say, a TTRPG you’re running.
On the other hand, if you’re e.g. writing your own TTRPG, and getting it published, you ought to use a real artist.
IMO the best way to determine if AI is okay to use or not, is by the purpose - is it a personal project, something you won’t profit off? Then sure. Is it something you’re going to profit off of? Then use a real artist and include them in the profits.





Very, very few TTRPG sessions have artists creating art for each of them. Mine certainly didn’t before I could run genAI models locally. At most I’d grab generic, CC-licenced ambiance art, or, if the group had an artistic veined person, they’d help out with some character sheet art and such.
AI took no jobs here. And as I said, if the art is for something you profit off of, you should use an actual artist.