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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Talos Principle 2 is just… wow. It’s been years since I played the first game and it’s remarkable how fast the sequel was able to get me back in the space of “I’m here to solve puzzles and argue philosophy…”. Everything I loved about Talos Principle has been polished or expanded, and the way the writers somehow managed to get me to accept that we need to solve a bunch of puzzles to advance the plot - AGAIN - is impressive.

    I’m so happy the game is this good.






  • Cocoon - Big puzzle game fan but this one has me underwhelmed so far. It feels disappointingly linear, and I haven’t needed to think very hard to solve anything yet. The design and atmosphere is fantastic, but I hope it gets a little more confident in its mechanics soon (just 2hrs in).

    Curse of the Golden Idol - Played the first DLC. Great stuff, still has all the weirdo charm of the main game with some new logic puzzles to figure out. I thought the last chapter here felt a little too straightforward to solve for how complex it seemed at first glance, but overall it was a good expansion. On to the next one!

    Factorio - 70 hours into Space Exploration and currently trying to plan a transition of my base from a main bus design to city blocks. I started SE immediately after my first vanilla Factorio victory, so it’s been a bit of an uphill climb but very fun. I really enjoy reaching a new science tier and then pausing for a while as I automate and upgrade everything that I unlocked. No rush in space!