

Disagree slightly, human created content can have intent but doesn’t automatically have it.
A corporate ad does not have any artistic merit besides grabbing as much attention as possible. Actually creative ads where some thought was put in are the very rare exception.
The same goes with a lot of pop music today. I cannot speak too much about English language pop but German pop is nothing more than fast food. See the Wikipedia article of Menschen Leben Tanzen Welt.
Or take a look at video games. How much artistic effort is put into AAA games? Maybe someone spent 40 hours making the lootboxes as satisfying as possible to open but that’s probably where the most thought was put in.
And movies? Aren’t Disney’s recent “live remakes” of their old, successful animated movies anything but CGI slop? Sure, I admit it takes a lot of effort to make and animate all these models. Just like it takes effort to shit when you’re constipated.
Honestly, the only thing distinguishing AI from megacorp content is that the latter has more consistency and fewer “mistakes” than the former. The sole intent of both is making money.






Gambling addictions have very high suicide ideation and suicide attempt rates. The exact numbers seem ti vary from study to study but I haven’t found any with percentages below double digits.
Gambling addictions are not uncommon either, with 1-3% of the general population being affected [Wikipedia]. Risk factors include starting young and online gambling by the way. Guess who encourages both?
If I had to guess, thousands of people have committed suicide at least partially due to Valve. “Partially” because case gambling could’ve been the entry into other forms of gambling that cemented gambling addictions.