The game originally released on the NES, and has only ever been officially re-released on PC as part of the Konami Collection, the Switch in its original form, and I think there’s a collection on XBS and PS5 (maybe XB1/PS4 as well?) with the NES Castlevania games, basically a console port of the Konami Collection, only it doesn’t have the Contra games (and I think it has Castlevania IV). It was never a Super NES game. That said, I’m super curious about this ROM hack.
Edit: Game is pretty broken. Don’t press select. Doing it at the main menu will hang it, doing it while paused/in the Start menu (inventory) will hang it. Save often, I suppose — you would do so with this game on an emulator anyway due to the bullshit platforming (especially in the swamp! you know the scene!).
Oh yeah, sorry, was on my phone earlier so didn’t really do a write up, but I suppose that wasn’t as self evident as I thought.
It’s a fan port to the SNES with some polishing on the performance and translations with a few quality of life improvements that leave the vast majority of the game design and gameplay feel intact, it just smooths over some of the rougher edges that can prevent newcomers from really getting into the original NA NES entry.
All good. I’m sure there are RHs that do focus on improving the game, but also, I feel like if you took away the jank, you’d have a pretty easy game. Simon’s Quest was never hard once you knew where to go. Knowing where to go was half the challenge. The other half was the janky ass physics.
For those that don’t know, this was released a few days ago if you wanna give Simon’s Quest a try, https://archive.org/details/castlevania-2_202511
The game originally released on the NES, and has only ever been officially re-released on PC as part of the Konami Collection, the Switch in its original form, and I think there’s a collection on XBS and PS5 (maybe XB1/PS4 as well?) with the NES Castlevania games, basically a console port of the Konami Collection, only it doesn’t have the Contra games (and I think it has Castlevania IV). It was never a Super NES game. That said, I’m super curious about this ROM hack.
Found a video reviewing it: https://www.youtube.com/watch?v=hYhfIs9K2HY
Edit: Game is pretty broken. Don’t press select. Doing it at the main menu will hang it, doing it while paused/in the Start menu (inventory) will hang it. Save often, I suppose — you would do so with this game on an emulator anyway due to the bullshit platforming (especially in the swamp! you know the scene!).
Oh yeah, sorry, was on my phone earlier so didn’t really do a write up, but I suppose that wasn’t as self evident as I thought.
It’s a fan port to the SNES with some polishing on the performance and translations with a few quality of life improvements that leave the vast majority of the game design and gameplay feel intact, it just smooths over some of the rougher edges that can prevent newcomers from really getting into the original NA NES entry.
All good. I’m sure there are RHs that do focus on improving the game, but also, I feel like if you took away the jank, you’d have a pretty easy game. Simon’s Quest was never hard once you knew where to go. Knowing where to go was half the challenge. The other half was the janky ass physics.
nice, thanks