Video-games doesn’t need to be free because no one needs to use the code. (Unless It’s the game engine itself.) but it can invade people’s privacy because the code itself is proprietary.

The license conditions:

  • Open Source
    • The Author has to disclose the source code of the distributed software.
  • Privacy Respecting
    • No telemetry or Spyware or/and malicious code or any of It’s kind should be included into the code, with an exception if It’s an opt-out feature.
  • Non copyable/distributable
    • For reserving the rights of selling or distributing the games to the author themselves. It’s prohibited for anyone else to sell or distribute the code with an exception of re-selling or giving away a licensed physical copy of the product.
  • Allow distributing video content - Distributing Gameplay (Video of executing and running the software) is allowed to be monetized or sold as it has nothing to do with the code itself.
  • Werwolf@lemmy.ml
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    4 years ago

    But that wouldn’t be free software. An essential freedom of free software is the freedom to freely modify and redistribute it.

    Anyway, the license you’re looking for may be CC BY-NC-ND but take into account that CC shouldn’t be used with software, so it’s more for creative work. (License explanation: https://www.creativecommons.org/licenses/by-nc-nd/4.0/)

    It isn’t a free license (it doesn’t let others to redistribute or sell the content) so I advise you against using it, but since you’re asking for it I answer your question. Now is your turn to choose the right option.

    • Evelyn@lemmy.mlOP
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      4 years ago

      yeah I know. I realized that the middle ground I’m talking about might be bad for everyone and not a solution because I’m trying to solve piracy, and people who want to pirate will pirate anyways.