• 2 Posts
  • 154 Comments
Joined 2 years ago
cake
Cake day: July 10th, 2023

help-circle






  • You shouldn’t need to constantly defend yourself. The most important persons opinion on you, is you. Who do you want to be, how do you want to act? If x decision happens, was it the best decision you could make at the time with the information you have? If so, good call. Even if in hindsight it was wrong, no one can see the future.

    If you constantly have to defend yourself, do you have toxic people in your life? Is the criticism aimed at you for your benefit or theirs? If theirs, learn to take a step back.

    Rather than defending yourself which drags you into the mud with them, deflect it away. “If you say so.” “I’m sorry you feel that way”. There is a book called When I Say No, I feel Guilty, and it’s great at teaching you practical ways to resist other manipulation etc.

    Most importantly, if you wouldn’t change your decisions, take comfort and pride in them. If you make a mistake, don’t feel guilty, think how you’d do things differently next time. How you can learn from it. Guilt is wasted energy, redemption is much more positive way to channel things. “Well, I did this and maybe I wronged x, one thing I could do to improve things for person is this”.

    I wish you luck on building yourself up, one step at a time. At your own time. Bad days happen and it’s OK, tomorrow is a new day. A new opportunity to change and improve things for your self.



  • So he’s capable enough to add new islands and content, but not change a trigger on how to save. One button. Same logic…

    A buggy mod by someone who didn’t write it doesn’t mean it’s not possible. Many mods are of poor standard and don’t have access to the same code or the facilitate a way to change something, so they often have to work around whatever APIs are exposed.

    It is a dark pattern. You can like a game and someone and still be able to be critical of a game design decision they make. Not everyone is good or bad. A hero or villain. No one is perfect.



  • This one is a fair point.

    Some games do create a need to depend on some. For example, in Old School Runescape, you make a decision in a quest and rely on someone who made a different decision. You cannot change it and you do depend on them. So they may feel obliged to reciprocate. The obligation is created due to a game design decision rather than because of an intrinsic decision of players.

    Some games are set in such a way where you cannot of progress without assistance. New players can get locked out of progression. Maybe this could be relevent in those cases.







  • Astroturfing is designed not to look like an ad. It’s supposed to look like grassroots support for a product. Legitimising it for the audience. Strategically, it’s effective. “Privacy market leader is bad for x, y and z, what do you think of competitor?”. It’s classic marketing of “here is problem, here is solution”. Just subtle.

    Most people here are probably off gmail or close to it. Best way to make inroads is work your way into a niche which Proton, Tuta, Mailbox did to great effect. As I say, I don’t trash the tried and tested options including rival products of Proton. This is email though, usually you want to put data in hands of companies you trust. Its the reason folk running from google, yahoo, outlook. Being careful and skeptical is good.