• 13 Posts
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Joined 3 years ago
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Cake day: July 7th, 2023

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  • Personally, I played a whole bunch of demos.

    Far Far West was a lot of fun, especially with friends. It needs some tweaks, for sure, but we played for a solid several hours just having fun.

    Dobbel Dungeon was one that I immediately bought upon finishing the demo. It’s an adorable style, but I feel like the tactics are fairly deep? I’ve put in a handful of hours into it and am still rather enjoying it.

    Hozy was another demo I really enjoyed. It’s like Unpacking meets House Flipper, kinda. Very cozy, feels good to play.

    Vampire Survivors card game was also fun, but I’m not entirely sold on it yet. It feels like it needs maybe a little more work.

    Loot -something? I’ve forgotten the title, but it’s similar to slay the spire and then resident evil 4’s loot system. Everything has to fit within your backpack, some items have bonuses to specific things. I had a helmet that would give thorns bonuses to adjacent plate armor, for example. Very interesting concept and I was having a lot of fun organizing my inventory. But similar to vampire Survivors, I felt as if it was lacking chew. But maybe I am comparing it too closely to slay the spire?

    In any case, I had a lot of fun. It seems like this year will be a good one for games. :]













  • If I’m world building and not just borrowing, then I go into decent detail. I have a set table of information I try to have fleshed out for every capital city and then another important city in whatever country. So in terms of that, it can get granular.

    Cities usually go something like

    • Brief history, population, population type
    • Government type
    • Law level (lax, moderate, authoritarian, etc), literacy level
    • City culture
    • Important places/holidays/NPCs
    • Famous dish
    • Intrigue

    Some of these are left unanswered if they’re too much, but I generally try to at least get a handle on how strict the law is, how smart the people are, and the culture and food. This helps me get a clear enough image to envelope my players in any one city. I personally also have a lot of fun trying to think of the dishes, ice flowers drizzled with fruit juices in this desert city, while an underground settlement has fried mushrooms and cow beetle steaks.

    I also prefer to leave the imagery of a certain city up to an image as that can really inspire me to go from whatever I’m looking at.




  • Bruh - I’m tomboy, was raised to out-compete other boys, and am gay as can be.

    The only time there’s ever been a fishy smell that’s been noticable above clothing was from someone with an infection, which is usually caused by poor hygiene. Sometimes that smell can linger, especially in a washroom if their bits have been exposed.

    The only other thing I can think of is if someone has been menstruating into a pad that’s overdue for a change? Blood and the whole mucus and others that come from a woman can give a pretty horrible scent. But that’s gotta be so rare, and again, usually coincides with poor hygiene practices.

    Everyone has a different scent (and taste), but it’s so rare (unless you’re between another’s legs) that you’ll smell it. Those jokes are in poor taste just like small dick jokes are. Men are just as capable of smelling awful down there, too. No one gender is particularly prone to stank more than the other.

    So if you have at least okay hygiene practices and you’re not trying to paint the walls with your vagina, you’re fine.