I really like portal’s absolutely minimal HUD. The game absolutely works without any hud whatsoever just as well too.
I really like portal’s absolutely minimal HUD. The game absolutely works without any hud whatsoever just as well too.
Hey, have you ever met Taylor Swift? I heard she gives great IT security advice over at https://infosec.exchange/@SwiftOnSecurity
Sure, it’d be a solution for five minutes until someone delids the secure enclave on the gaming card, extracts the keys, and builds their own open source hw alternative.
High-performance FPGAs are actually relatively cheap if you take apart broken elgato/bmd capture cards, just a pain in the butt to reball and solder them. But possibly the cheapest way to be able to emulate any chip you could want.
This is definitely at least in-engine, likely actually in-game footage:
The NPCs standing on the water also suggests NPCs are driven by the final actor and animation systems, but the animations for swimming or walking through water are just not done yet.
We also see a significant difference between the recreations of florida man memes, where every motion is keyframed to match the original videos, and the parts of the trailer where we see NPCs actually running their regular animation loops, as in the beach, club or road scenes.
Now, will we see this level of quality in game? Yes and no. Usually, a small elite team builds a vertical slice, a single mission in which every little mechanic already works, followed by many larger teams then building the rest of the game, trying to match the quality of the original template.
A good example of this is the original 40min E3 demo of cyberpunk 2077, which exists in the game 1:1 today. This vertical slice was awesome, but later missions usually had fewer alternative solutions, less polished environments and an overall lower interactivity.
So while I’m sure the robbery / prison / parole hearing part is fully fleshed out and will likely be included in the final game as-is, other parts of the game might not reach the same level of realism. Even if you ran the game on the same high-end workstations the developers are using.
That just sounds like you need more enforcement against fake subcontracting.
Better idea: family-owned companies, upon death of the owner, get turned into a coop owned by all the employees of the company, each getting 1 share.
I don’t have that sense either. Food, no matter how much I’ve already eaten, still tastes so incredibly awesome that I just want to continue eating. I only stop once there’s nothing left, which is why I cook every meal myself to be able to control portion sizes.
Even if it’s blocked for the average user, it’d still be awesome if we could circumvent it with adb. I’ve used KDE Connect to access my phone remotely for a long time, and now that feature is useless.
He also uses his own http server that in turn queries the ldap server solely for the articles. The rest is compiled into the http server binary.
Tbh, das meme hat mich auch ziemlich gestört.
I still hope it’s just a driver or configuration issue, for now I just dual boot for resolve, but that’s obviously not a long term solution.
Sadly even Resolve Studio doesn’t support h264 all-intra as used in Sony’s XAVC-I and XAVC-S-I on Linux, which sucks.
With XAVC-I CineEI Slog footage the metadata is enough that Resolve treats it as Raw (in fact, it’s more flexible than braw). So losing this functionality really hurts.
Often enough, the old code is so badly intertwined that it’s impossible to actually test. Those are the moments where all you can do is nuke it from orbit.
Cloudflare actually had to disable them because someone managed to automate them with AI too.