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Joined 2 years ago
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Cake day: August 18th, 2023

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  • I hate this so much because it’s absolutely false. Nobody needs cryptocurrency. But Blockchain has very real value that has nothing to do with currency, grift, or “proof of work”. Blockchain is NOT synonymous with crypto and the fact that everyone believes it is shows exactly how much damage the grifters have done :(

    EDIT: Haters gonna hate. Hope everyone who down-votes reads the replies too.

    EDIT 2: Here you go, everybody. I did the research for you…

    Supply chain management

    • Food safety: Companies like Walmart and IBM Food Trust use blockchain to track food products from their source to the store shelf. This allows for a swift, precise response to contamination by tracing affected items, potentially saving lives and reducing waste.
    • Logistics and shipping: Shipping giant Maersk has partnered with IBM to create TradeLens, a blockchain platform that digitizes and automates shipping documents and processes. This increases transparency and efficiency across the global supply chain.

    Healthcare and medical records

    • Secure data sharing: Blockchain can create a secure, interoperable system for storing and sharing patient medical records. Patients can use private keys to control who accesses their sensitive data, ensuring privacy while allowing authorized providers to get the information they need.
    • Pharmaceutical tracking: The MediLedger Project uses blockchain to secure the pharmaceutical supply chain, verifying the integrity of drugs and reducing the risk of counterfeit medications.
    • Clinical trial management: Platforms like TrialSite use blockchain to record clinical trial data securely and transparently. This helps maintain the integrity of results, building greater trust among researchers, regulators, and participants.

    Government and public services

    • Land and property records: The government of Georgia has used blockchain to secure land and property records, creating an immutable and transparent public record. This reduces fraud and ensures the integrity of land titles.
    • Voting systems: The mobile voting platform Voatz uses a blockchain-based system to enable secure, transparent mobile voting for eligible service members and travelers abroad. This provides a resilient solution against fraud and data corruption.

    Finance (non-crypto) and banking

    • Efficient transaction processing: Financial institutions like the Singapore Exchange Limited are using blockchain to streamline interbank payments. This reduces manual reconciliation and enables more efficient processing of thousands of transactions.
    • Supply chain finance: TradeIX uses blockchain to provide a transparent platform for supply chain finance, automating processes and streamlining transactions.

    Education

    • Credential verification: Learning Machine uses blockchain for the secure issuance of digital diplomas and credentials. This provides a more trustworthy and efficient method for verifying academic achievements.

    Intellectual property and media

    • Transparent ticketing: Companies like Guts use blockchain to create a transparent ticketing ecosystem that eliminates ticket fraud and the secondary ticket market.

    Energy and utilities

    • Peer-to-peer energy trading: Homeowners with solar panels can use blockchain-based platforms to automatically sell their excess energy to neighbors. Smart meters record the transactions on a blockchain, automating the entire process.



  • neatchee@lemmy.worldtoNo Stupid Questions@lemmy.world*Permanently Deleted*
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    4 months ago

    I feel bad for all the opportunities you’re going to miss while you’re more interested in modeling your life based on the behavior and opinions of others than what is good and satisfying for you, independent of others. I hope one day you are able to move past whatever anger is driving you to prioritize rebellion over utility.


  • This is a petulant way to approach life, and perfectly fits the idiom “throwing the baby out with the bath water”.

    It is possible to set boundaries without being deliberately contrarian and resistant to any form of outside pressure.

    IMO the best possible solution here is to refuse to speak further about it with their dad, but go on the date and have a great time hanging out with a random stranger for a little bit.

    To put it more simply: if you’re hungry and I bring you sandwich and demand that you eat it, telling me “leave the sandwich, I’ll eat it if I want, but I’m not giving you the satisfaction of knowing or seeing me eat it because of how you approached me” is the smart move.


    • Wing Commander 4 - At the time, I was very young, and this game changed how I looked at videogames. For my little brain, the FMV cutscenes and genuinely decent acting (ffs, it has Mark Hammil) somehow made it click that games could have compelling narrative
    • Kingdom Hearts - this game changed my life in many ways. I can genuinely say I wouldn’t be doing what I do today if it weren’t for this game and my involvement in the fan community around it. This game is very special to me because of its themes and major plot beats, and how those interacted with my life at the time. This game taught me that you could go beyond “compelling narrative” and break my heart with a video game lol
    • Natural Selection 2 - I wish this game were more popular in its prime. This is the epitome of what I think good competition looks like, and a great manifestation of what I personally love in esports




  • This is misleading and dangerous rhetoric.

    Autonomous vehicles - actual autonomous ones, not Tesla bullshit marketing “self-driving” - are already significantly safer than human drivers. Yes, they are limited to certain conditions (they don’t handle inclement weather very well yet) but the point is that they are already improving safety over human drivers.

    Don’t let the perfect be the enemy of the good.

    Additionally, once autonomous vehicles become the standard, you will see a dramatic shift in how the insurance industry operates.

    Think about it: if I’m not the one driving, why would I be the one taking on liability? I wouldn’t. The manufacturer would. Suddenly, the insurance industry would be targeting vehicle/software producers instead of individuals. And anyone who chooses to drive themselves anyway? They would almost always be liable by default. Premiums for drivers would skyrocket and this would be a huge disincentive to getting behind the wheel in the first place.

    Don’t. Let. The. Perfect. Be. The. Enemy. Of. The. Good.

    We all lose out. And it costs lives.







  • Oh don’t get me wrong, I’m not saying the capital structure is fair by any means. I understand all the reasons why people - especially right now - are struggling to justify big purchases.

    And I will readily agree that inefficient and improper use of resources is one of the contributing factors to ballooning development budgets

    That said, video games are - and I challenge you to disprove this - easily one of the best investments for entertainment. Dollars-per-hour of fun on a 20hr, $60 game is $3. For a live service game where people spend hundreds of thousands of hours playing it can get below $0.10 per hour.

    EDIT: I also agree that demos need to make a comeback because I’m sick of wasting money. Though people also need to read some reviews before they buy occasionally :/



  • I simply chose two big, well known, and beloved titles for the sake of expediency.

    This problem is not unique to big budget games.

    Indie devs are getting screwed too. You saying that you’ve found great games for $30-40 from indie devs isn’t an argument against more sustainable pricing like you think it is.

    If the dev budget for the indie game was 5% of the AAA game but the price was 50% then you’ve literally just helped prove my point

    The fact is - and I challenge you to prove me wrong here - video games continue to be hands down the best dollar-per-hour investment for entertainment. Even a $60 game that only lasts 20 hrs is still coming in at $3/hr of entertainment, which is very hard to beat. When you look at live service games where people will spend literally thousands of hours after paying anywhere from $60-200 you’re looking at $0.10/hr in some cases.


  • Fun facts incoming!

    Cost of “Mario 64” on release = $59.99

    Development budget for Mario 64 = ~$1.56mil

    Inflation adjusted Mario 64 cost in 2022 = $111.91

    Inflation adjusted Mario 64 budget in 2022 = ~$2.91mil

    Cost of “Elden Ring” on release = $59.99

    Estimated dev. budget for Elden Ring = $100mil-200mil

    Mario 64 units sold = ~12mil

    Elden Ring units sold = ~28mil

    These details are provided without comment. You do the math and decide whether the fact that prices haven’t changed since 1996 might be the reason for some of the enshitification we continue to see.

    And now for the comment:

    Consumers are horrifyingly resistant to price increases for games. It is directly responsible for many of the shitty monetization models we’ve seen. Development budget continue to rise, even on indie games, while consumers pay less and less in “real money value” over time.

    It’s completely unsustainable and the very reason the “business types” get involved, forcing unpopular monetization schemes