- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
I love Borderlands, but I really wish Randy would just shut the fuck up.
I think he thinks he’s Jack in The Pre-Sequel, but really he’s Jack in Borderlands 2.
Jack in BL2 was funny and entertaining tho.
Probably not if you lived on Pandora.
I hate borderlands, and I also wish Randy would shut the fuck up!
B1 is a bit slow, but quite fun, B2 is brilliant, BTPS is similar to B2, but the crafting stuff is annoying, B3 was too chaotic with a too cluttred UI and a damn annoying story, B4, I have no idea
Allegedly B4 is much better than 3, aside from the abysmal performance. I can wait until they fix it and get it for $15 on sale.
I’m waiting for it to become “free”, no idea how long that’ll take though.
I’ve been playing B4 for a few hours now and it’s been pretty good. Definitely getting more B2 vibes than B3.
Have you tried Wonderlands? I really liked it, and would love a sequel/more of that one.
I liked that one but weirdly there’s no NG+ and the DLC kind of sucked. I finished it with a friend and we were like, “that’s it?”. It’s not very long, and it ends shortly after your end of skill tree powers become available.
The TIny Tina game?
I tried it, didn’t like it and uninstalled it.
I am not saying it is a bad game, just that at the time it wasn’t game I liked.
I think it was a really good game originally. The writing has gotten really fucking bad though, and the gameplay hasn’t really evolved with the times. (I can’t speak on the new game.)
The new one feels like progress so far. I’m not very deep in, but the story and dialogue are not nearly as annoying as 3 was. The biggest difference has to be the movement. In previous games it often felt like you were trudging forward until you found an enemy and then running backwards so they didn’t catch you before they die. Grappling hooks, double jumps, and gliding add a TON of movement and gives you those John Wick moments where you’re bouncing around the area and blasting people from every direction.
I really don’t understand the open world though. I don’t think that’s the direction they needed to go. I think the best looter-shooter I’ve played recently is Roboquest. It has all the movement you said (and more), but it’s in tight rooms, so the devs have more control of the design. Open worlds means the devs have essentially zero control of encounters and it becomes too easy. The only thing they can do is crank up health of enemies so they don’t die as quickly.
I understand your worries. I was was also concerned about the openworld first, but so far they have nailed the open world part pretty well. Travelling has been fun. There has been always fast travel near when i have wanted to use it. There is enough hidden jokes and easter eggs that i feel rewarded to look around.
I dont really understand your point. Devs still curate where you meet the enemies. Its not like its procedurally generated map where everything is random.
I cant remember single time in my 20 hours of gameplay where i have tought that i hate fighting here, or that these enemies dont fit here.
I dont really understand your point. Devs still curate where you meet the enemies. Its not like its procedurally generated map where everything is random.
I haven’t played it, so maybe they’ve done something to control it. I doubt it though. If you can come from any direction, that makes encounters much harder to design. Think about older Borderlands games when entering a compound. You’d come through one main gate and enemies would be set up with cover and you’d have to fight your way through. With open world you could do something like fly into the middle of the compound, and that’s has to be accounted for.
Check out Roboquest, for example. It has some really impressive movement options, but it’s choice of rooms let’s them restrict how much you can abuse them. You’ll always be fighting through the enemies from an expected direction.
I cant remember single time in my 20 hours of gameplay where i have tought that i hate fighting here, or that these enemies dont fit here.
This isn’t what I meant. There’s nuance between liking something and it being the best possible thing. It can be good and still be possible to be better. My biggest issue with open worlds is, like you mentioned at the beginning, fast travel. It takes so much time and resources to make an open world, just for players to fast travel past most of it. Is it really worth the that? Did it add that much to the experience? We could have more cheaper games with tighter designed experiences instead of games that cost hundreds of millions of dollars to make. (BL3 cost $140m, and for cost “more than twice” that, so minimum $280m.)
I don’t think people understand that everything is an opportunity cost. If you make an open world game, that’s at the expensive of so much more. At minimum, it’s going to be less game to play (or longer between games and more expensive). Is getting a lot of space that you hardly interact with worth it?
The thing about open world is, you can make those smaller contained spaces you keep mentioning with Roboquest inside of some structure with a single entrance and boom, we have your preferred formula.
Sure. You can make those, but you have to spend a lot of money and time making the open world just to make places for the rooms to live. Is that worth it? Everything is opportunity cost. Did doubling the cost improve the game that much?
I can see that.
I’m not far enough to have settled on an opinion on the open world yet. I did find it tedious in other BL games that I had to walk through the same areas in the same order over and over again to access the end game or start a new character.
That being said, I often don’t know where to go or what to do in BL4. Thank Torgue they added the Echo objective finder, that’s pretty much the only way I’ve been able to stay on track at all.
Yeah, I just have a bias against open world games at this point. Damn near every game thinks they need to be open world, and most of the time it just makes things more tedious and boring. It takes a ton of dev time to make just for players to run past 99% of it. There are some games it really works for, but most would be better off with a tighter design (and it’d also save time and money).
A game that looks like BL4 shouldn’t run like Cyberpunk 2077 with ray tracing turned on.
Dude really felt the need to insult his customers. He could have said it’s a premium game for premium machines, but instead he decided he wanted to insult people who can’t play it and suggest they are less than the premium people who can.
2K needs to get this nut away from the mic.
Mate’s been huffing his own farts for too long and started thinking they don’t smell
What a total dick. Lots of people with high end PCs are all saying how it runs like shit, so what’s the next excuse?
They’re not premium gamers. It’s about what’s inside your soul, not the kind of PC you have.
Ah, my mistake. If only our souls were as pristine and premium as Randy Pitchford lmao
We can’t all be Randy Pitchford. I bet it runs so well for him. :(
It’s poorly optimized UE5 slop. Looks like shit, plays like shit.
Hard pass.
Stop using slop for non-ai things.
Slop is a real word not made exclusively for ai
Slop has existed as a word far longer than AI has. Uses for the word slop include:
-
Unappetizing watery food or soup.
-
Spilled or splashed liquid.
-
Waste food fed to farm animals such as pigs.
-
Soft mud or slosh.
-
It’s still slop, just not ai slop.
Guess my hogs will be going hungry.
You’re not my real mom.
no. slop be sloppin whether it’s AI or not.
So a 4070 is a leaf blower to this asshole.
Well I’ll gladly not buy this game then.
The game runs fine on my 4070 Super ¯\_(ツ)_/¯
At what resolution, frame rate, and settings? Trying to get a good grasp of the performance if I ever buy it.
5120x1440p
60-80fpsI followed this guide from gearbox for the settings, except I turned off volumetric cloud shadows and turned up DLSS to Quality
Nice. Thanks for the info. I’ll probably grab it in 3 years lol
Lol hell yeah
How does someone with such a shitty personality and dress sense get so smug?
If I looked and acted like him I would want to punch myself in the face
How does someone with such a shitty personality and dress sense get so smug?
Lots and lots of money.
If I looked and acted like him I would want to punch myself in the face
He has top of the line security details to do that for him.
And they keep failing up. Your job qualification is what you have done, not how well they were doing.
he has reached enough wealth, rules do not apply anymore
That’s nice, he is kind enough to tell us that we should not buy his game if we do not have a monster gpu. He is only excluding a very small portion of gamers after all !
Let’s look at the Valve’s hardware survey.
Wait…
Most popular system RAM is 16GB, and VRAM is 8GB.
Wow! Powerful specs!
Sucker game made for sucker gamers.
Are you inclined to blame yourself for the obvious failings of a gaming corporation? Smash that buy button now!
That’s the thing, Randy, we aren’t interested in a monster truck, we just need a car. A 5090 is not a leaf blower, and your game looks more like a clown car than a monster truck given the way it runs. Thanks for telling us that you are basically only interested in whales, although I can’t imagine they are happy either regardless of how they’ve probably thrown money at you already.
borderlands
premium
lol
lmao
rofl
I am a premium gamer; if you want me to play your premium game, you’ll need to subscribe to me for $29.99/month or $324/year (that’s a 10% discount from the month to month!)
Considering Randy REALLY wants you to pay $130 USD for this game, I’m not shocked his performance advice was “be less poor”
“we haven’t optimised this at all, lol, $80 please”
I can’t decide if the explanation that “our shitty game is made for premium gamers” is more or less absurd than EA charging 80 bucks for a game with most of its characters still locked would “provide players with a sense of pride and accomplishment”.