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How do you feel about tracking equipment and encumbrance?
Are these two different things to anyone else? “My hoodlum has a knife, some lockpicks, and a lucky charm” is different than “I’m carrying 12 of 50 pounds for light encumbrance”
Which should be prioritized more in a campaign: realism or drama?
Also really depends on genre, heh.
What has the more authority: GM rulings or game rules?
I put rulings but that’s because “I’d love to have fun but the book says no” is kind of stupid. But I do not really like when the GM unilaterally, capriciously, changes things. I like having a workable mental model of how the game works. One that doesn’t include the GM’s mood.
I had the same thought on a lot of these. It depends
jjjalljs@ttrpg.networkto
rpg@ttrpg.network•Wizards of the Coast Confirms D&D Star Wars Collaboration for 2027
2·3 months agoMaybe an unpopular opinion, but DND doesn’t do Star Wars well. There’s no adventuring day in the source fiction, really. Jedi are hard to model- they either shine too bright or don’t live up to the fiction. Force powers don’t really map to existing DND systems. Class+Level is very coarse, which makes it hard to model some concepts. DND is almost entirely a combat game, but I guess Star wars is mostly fighting so you won’t feel the absence of other systems that much.
I’m sure it’ll be make some people happy. The previous d20 Star wars games had their fans. I just don’t think it’s something I’d enjoy, and it’s a shame this is going to suck the air out of star wars tabletop game options.
jjjalljs@ttrpg.networkto
rpg@ttrpg.network•A few words regarding D&D, and it's evolution, and learning from other system
3·3 months agoA good post.
I personally find DND unsatisfying for many reasons (little to no degree of success, static magic system that encourages hoarding, the primary defense is all or nothing avoidance, very coarse progression, some character concepts are simply not representable, etc)
But what is even more annoying than that is when players respond with “but you can just change the rules!”. I know! That’s true of any pen and paper game! It’s not some unique property of DND. But sometimes I don’t want to do the work of designing a system, and I almost never want to play some stranger’s pre-alpha homebrew.
This supports my hypothesis that most players “playing” DND could easily swap to some other rule system and not even know. Many of them would probably be happier in other systems.
jjjalljs@ttrpg.networkto
rpg@ttrpg.network•How often have you used a game setting with a different game's ruleset?
3·8 months agoI love mage, but its magic is so involved and powerful I wouldn’t want to use it in a game unless everyone was a mage. You don’t really want one players options to be “I hit him with my club” and the others to be boundless.
Awakening 2nd edition was really good, imo, but I never actually got to play Ascension
jjjalljs@ttrpg.networkto
rpg@ttrpg.network•How often have you used a game setting with a different game's ruleset?
4·8 months agoI used nWoD for fantasy games. The core dice pool system works pretty well, and few things are tightly coupled to any setting in particular.
I mostly don’t like d20, so when someone tells me they’re doing a game about secret vampire societies in it, I’m a lot more disappointed than if they ported a system I like or am neutral on. Also 5th edition in particular makes a lot of assumptions about how things work.
jjjalljs@ttrpg.networkto
Technology@lemmy.world•Jack Dorsey's New Company Falling Apart as It Forces Employees to Use AIEnglish
271·8 months ago“Top-down mandates to use large language models are crazy,” one employee told Wired. “If the tool were good, we’d all just use it.”
Yep.
Management is often out of touch and full of shit
jjjalljs@ttrpg.networkto
Europe@feddit.org•The economic cost of Brexit has just been laid bare – and it’s devastatingEnglish
75·8 months agoWhy aren’t the pro-brexit people being shamed? Stripped of their wealth and made to spend the rest of their miserable lives doing community service?
jjjalljs@ttrpg.networkto
Showerthoughts@lemmy.world•The American Dream is turning into the American Nightmare real quick
7·8 months agoIt’s always been pretty bad for large chunks of the population. This seems like a low point, but there have been many lows in living memory. Civil rights movement in the 60s. Vietnam war. War on drugs. Countless cruelties done to non-whites and queer folks.
Even the idealized stuff of “buy a house on one income” was more for white people than anything else. Redlining, mortgage discrimination, “and then the white people burned down our house” were all realities.
This country has always been deeply racist. The wealthy ownership class has largely been soulless ghouls. Maybe they build libraries and museums for a while, but they still oversaw tremendous suffering and poverty.
Depends on the app. Some let you see all versions, I think.
Yeah, I was going to say I saw almost this exact joke recently. That was the other one I saw.
Editing is a power not all people should be trusted with.
You all know at least one person (or are the person) who would text a yes/no like “Did you see Dave today?” and then when you write “yeah” edit their message to “Can I borrow your car?” or something you wouldn’t have said yes to.
I don’t know if it’s favorite of all time but I thought of this one now:
haha and then what ;)byjawbreaker reunion. Probably gave some software nerds a headache trying to incorporate the semicolon and parenthesis. Points for a confusing band name, too.https://jawbreakerreunion.bandcamp.com/album/haha-and-then-what
“Patches” might be my favorite track on it.
jjjalljs@ttrpg.networkto
Technology@lemmy.world•Meta could make social media posting immortal — and we should all cancel our Facebook accounts right nowEnglish
15·8 months agoIt’s really hard to get people to suffer mild inconvenience when they don’t emotionally connect with the benefits.
Most of facebook’s evils are remote and impersonal. Seeing your cousin’s baby photos is real and at hand.
jjjalljs@ttrpg.networkto
Programmer Humor@programming.dev•OOP is a construct of oppression installed by the burgoise
79·8 months agoSometimes I still see job postings that are like “MUST KNOW OBJECT ORIENTED PROGRAMMING” and I’m wondering who in 2026 isn’t at least passably familiar with it.
But then again I also see job posts that are like “must know Java or JavaScript”
jjjalljs@ttrpg.networkto
Technology@lemmy.world•What dating apps are really optimizing. Hint: it isn’t loveEnglish
2·8 months agoI’m just going to move on
That’s my point. They’re doing a self-sabotage. Some of them will then complain that they’re not getting good matches and messages, but a big factor is they’re not giving potential good matches anything to work with.
jjjalljs@ttrpg.networkto
Technology@lemmy.world•What dating apps are really optimizing. Hint: it isn’t loveEnglish
2·8 months agoSo many people see the prompt “what I’m looking for” and write “my keys”.
A. That’s not a terribly funny joke. It’s fine, but not great.
B. It’s not original.
C. You are wasting valuable space. Now the other person has a little less information to make a good opening message. Do you really want that many people messaging you about your keys? Really? Why are you setting yourself up for unhappy outcomes?
Most people don’t think very hard about this, and hope it’ll just work out.
jjjalljs@ttrpg.networkto
Technology@lemmy.world•What dating apps are really optimizing. Hint: it isn’t loveEnglish
1·8 months agoMeetup.com ? They’re still around.





I’m not sure I follow what you mean by originality and complexity as opposed concepts.
It’s important for players to be able to engage with the content. If you add too much new stuff up front, they’re not likely to retain it. If they can’t retain it, they can’t engage with it. You can drop them in store brand middle earth and they’ll be able to engage. If you drop them in a wholly original setting with winged squid people, eternally young goat poets, and living clothing, that’s a lot to try to integrate all at once.
One of the most disappointing games I ran was Vampire, where the players just didn’t do any reading about the game’s fiction or factions. They didn’t understand what the major NPC players wanted, so they were always lost and confused. After we abandoned that game, I started a new one that was basically Diablo. They did a lot better in that one, in large part because there was no up front details. Yeah yeah fallen kingdom, demon problem, we get it.
I think the real factor is “how much new stuff do they need to learn to engage?”