• popcar2@piefed.ca
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    8 hours ago

    For what it’s worth most people are more mad that E33 won best indie and best debut indie. It’s not an indie game, many people have said as much and it’s completely unfair that they won in categories meant for small budget games by small teams.

    Totally deserved in other categories, but that does leave a bad taste in my mouth.

    • criss_cross@lemmy.world
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      2 hours ago

      That one is dumb. I love E33 so much but you can tell this had a budget behind it.

      They need a “small team” game award or something like that or enforce requirements on indie categories.

    • azertyfun@sh.itjust.works
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      3 hours ago

      The category is misnamed. It should be best single A game from an independent studio.

      Technically Sandfall is an independant studio. A very well privately funded independant studio founded by industry veterans supported by a great publisher. But no-one is arguing that other games published by Kepler Interactive aren’t independant. And with 30-ish full-time employees Sandfall’s scale is that of an SME, not an Ubisoft/EA/Sony.

      The award doesn’t feel right because this middleweight AA category was completely abdandoned the previous decade (which legacy studios are now paying a heavy price for), and “indie” came to mean “single A” because if the material conditions of being an independant company.
      At the same time though technological advancements enabled small teams to take on larger and larger projects. “Indie” does not mean what it used to, and Clair Obscur is trailblazing this AA renewal. Award shows simply need to adapt and start restricting entry based on team size or something.

    • Coelacanth@feddit.nu
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      7 hours ago

      That’s pretty much where I’m at too. Though the “Indie Award” has always had similar problems before, such as the Dave the Diver debacle. But even though you could technically argue E33 is an indie it felt really wrong to have it up against something like Blue Prince in the indie categories. E33 had a huge budget with A-list actors ffs.

    • TommySoda@lemmy.world
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      7 hours ago

      I guess I’m confused because I didn’t know that “low budget” was now synonymous with “indie.” They are an indie dev that made their first game yet their game doesn’t count as “indie” because they had a budget? What about a game like No Man’s Sky? They were an indie dev that got promoted by Sony and everyone shat on it when it came out and said they bit off more than they could chew. In my opinion, that seems even less fair.

      I’m not saying they deserved the award more than any other game, I enjoyed all the games nominated, I’m just saying that if E33 flopped I highly doubt anyone would call them more than an indie dev that tried to punch above their weight just like No Man’s Sky.

      • popcar2@piefed.ca
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        7 hours ago

        I guess I’m confused because I didn’t know that “low budget” was now synonymous with “indie.”

        There aren’t any hard rules of what an indie game is, and TGA don’t set any because they don’t take their jobs seriously, but it’s usually accepted that indie = small teams, small budget. Otherwise, technically games like Cyberpunk 2077 are “indie” because they’re self-published, while games published by Devolver Digital are technically not indie because they have a publisher despite the games being made on a tiny budget and occasionally created by only one person.

        Expedition 33 had a huge budget compared to other games in its category, and much more developers. They had mo-cap, they had popular voice actors, and they had tons of contract workers overseas. It’s not fair to put it up against games that didn’t have any of that.

        E33 is what the industry refers to as a AA game. Mid-sized budget, mid-sized team. As opposed to AAA, massive budgets with massive teams.

        What about No Man’s Sky

        No Man’s Sky (on release) is way smaller in scope than E33. It was made by around a dozen developers only, and they actually self-published it which makes it much more “indie”.

        • Don_alForno@feddit.org
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          3 hours ago

          So a successful crowdfunding campaign could make a game not indie anymore?

          “Indie” means “independent”, which means there is no publisher or investor that could influence creative decisions in the service of profits. (As CDPR is publicly traded and does answer to investors, Cyberpunk would not qualify.)

          If you want a low budget award, call it low budget award and define a threshold for said budget.

        • prole@lemmy.blahaj.zone
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          3 hours ago

          and TGA don’t set any because they don’t take their jobs seriously

          Jesus fucking Christ people, we are talking about video games. Get a grip.