I still gotta beat Gerson and finish ch. 4 tho 🙃

Source is @SteamDB on Twitter.

    • BlindFrog@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 day ago

      It counts the keyboard taps & cursor clicks (optional) that you make, and your desktop pet cat taps whenever you type/click. As a reward for your tippity tappity productivity, you periodically get random cat costumes and skins. You can also buy/sell the costumes & reskins on the steam community marketplace.

      It doesn’t work on Linux for me (mint btw), but I use it on my school laptop

      I’m not sure how segregation/listening of inputs works between software in Linux, but if there’s a way around it to get bongo cat to work… 👉👈

      • Gawdl3y@pawb.social
        link
        fedilink
        English
        arrow-up
        2
        ·
        15 hours ago

        X11 lets any window constantly monitor keyboard input in the background, but in Wayland, only the active foreground window can by default. I unfortunately don’t know of a trivial workaround to allow that currently.

  • tuckerm@feddit.online
    link
    fedilink
    English
    arrow-up
    95
    arrow-down
    1
    ·
    3 days ago

    It’s amazing just how much better games have been from indie devs and smaller publishers. I don’t see a single game from EA, Ubisoft, or Activision on there.

    • gmtom@lemmy.world
      link
      fedilink
      English
      arrow-up
      11
      ·
      2 days ago

      In fairness even if a big studio released a great game, enough people would either try it and not like it, or just give a bad review because it’s EA, that it wouldn’t make this list.

      Indie games don’t have that problem.

    • happytortoise@lemmy.zip
      link
      fedilink
      English
      arrow-up
      38
      arrow-down
      2
      ·
      2 days ago

      Indie devs don’t have to deal with interference from suits who are obsessed with cost cutting and wholly out of touch with what people want

      • mic_check_one_two@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        22
        ·
        2 days ago

        Cost cutting and designing for the lowest common denominator. Suits are afraid to take risks, because they want to sell to the widest possible audience. So they end up playing it safe and making bland milquetoast games that all feel exactly the same.

    • imecth@fedia.io
      link
      fedilink
      arrow-up
      7
      arrow-down
      5
      ·
      2 days ago

      Steam reviews aren’t really a good quality metric, a 6/10 game can have 95% ratings, it’s the rotten tomatoes of video games.

  • AngryCommieKender@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    1
    ·
    21 hours ago

    Who the hell out there is leaving a negative review on Schedule I? Are there actually Drug Dealer Sim fanboys?

    • SippyCup@lemmy.ml
      link
      fedilink
      English
      arrow-up
      4
      ·
      19 hours ago

      5k ish negative reviews and they seem to come in two flavors, multiplayer bugs and too repetitive.

      • undeffeined@lemmy.ml
        link
        fedilink
        English
        arrow-up
        2
        ·
        18 hours ago

        It may indeed be repetitve but Its so satisfying. Yesterday at midnight I told myself I would just sell some more Sweet Smegma and call it a night but next thing I know its 2 AM and it only felt like 10 min.

  • dwemthy@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    2 days ago

    Haha, Wobbly Life… my kid picked it to spend Nintendo gift card money on. It’s like GTA for kids, big open city map, drive cars around, do little jobs, respawn quickly when you get thrown across the map because you got hit by a train

    • yermaw@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      22 hours ago

      Am I missing something about wobbly life? All the reviews are great on xbox and its mad popular. I tried it and its just so much nothing. Worse than nothing, janky controlled nothing.

      But then like its so popular and well praised that im sure im wrong here.

  • Phunter@lemmy.zip
    link
    fedilink
    English
    arrow-up
    8
    ·
    2 days ago

    Rhythm Doctor is a good rhythm game. My only real complaint is that it’s short. I would have liked more levels that gradually increased the complexity of newly introduced mechanics. You get a short tutorial and then it’s straight into the frying pan! And some mechanics are only in a single level!

    Other than that though… Loved it. Great game. I get the songs stuck in my head a lot!

      • Phunter@lemmy.zip
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 days ago

        Oh yeah I know that. I meant as a progression sort of thing. There’s little ramp up to new mechanics most of the time. Sometimes there’s tutorials for new mechanics on the boss levels!

        But like I said, I still love the game. It’s just something I noticed.

        • somerandomperson@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 days ago
          Spoilers for the actual game!

          The boss levels don’t introduce mechanics.
          Well…except 5-X, but that only adds a cue to say the speed is doubling/halving. Nothing new.
          6-X just gives you a heads up about the rhythm being funky.

  • Chloé 🥕@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    26
    arrow-down
    1
    ·
    3 days ago

    honestly surprised so few people mentioned deltarune during the GOTY discussions

    maybe because it’s not technically fully released yet?

      • ClamDrinker@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        1
        ·
        edit-2
        2 days ago

        Hate to say it, but you might be missing out on something you won’t ever be able to experience again afterwards. It’s like with episodic releases of TV shows, half the fun is sitting with friends discussing and overthinking what just happened while you wait for the next episode. Being there too long after community wide revelations, you can’t experience that head space of mystery and surprise again. Deltarune handles the episodic releases very well honestly, I’d understand if it was a series of bad partial releases.

        • whelk@retrolemmy.com
          link
          fedilink
          English
          arrow-up
          4
          ·
          2 days ago

          Agreed, as much fun as I’ve had playing the game itself, there’s a lot of fun and magic talking with my kids about it and sharing theories and stuff, watching videos about theories and discoveries, anticipating what will happen next, all that. Then again I’m older, so the wait doesn’t feel as long as I’m sure it does to younger folks

  • yersinda@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    2 days ago

    Not expecting dream bbq! It’s not the most mechanically complex game but big ups to joelg